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Course Profile
Media Arts, Grade 11, Open, Catholic and Public
Course Overview
Course
Profiles are professional development materials designed to help teachers
implement the new Grade 11 secondary school curriculum. These materials were
created by writing partnerships of school boards and subject associations. The
development of these resources was funded by the Ontario Ministry of Education.
This document reflects the views of the developers and not necessarily those of
the Ministry. Permission is given to reproduce these materials for any purpose
except profit. Teachers are also encouraged to amend, revise, edit, cut, paste,
and otherwise adapt this material for educational purposes.
Any
references in this document to particular commercial resources, learning
materials, equipment, or technology reflect only the opinions of the writers of
this sample Course Profile, and do not reflect any official endorsement by the
Ministry of Education or by the Partnership of School Boards that supported the
production of the document.
© Queen’s
Printer for Ontario, 2001
Public
and Catholic District School Board Writing Teams – Media Arts
Writing
Team
Valentina Cesaratto, Lead Writer, Ottawa-Carleton Catholic District School Board
Lynnie Johnston, Limestone District School Board
Graham Stuart, Algonquin Lakeshore Catholic District School Board
Marlene Picard, Catholic District School Board of Eastern Ontario
David Pier, Upper Canada District School Board
Course Overview
Media Arts, Grade 11, Open, ASM3O
Prerequisite: Any Grade 9 or 10 Course in the arts
This
course emphasizes the development of the knowledge and skills required for the
production of media art works (e.g., robosculpture, photocopy art, computer
animation with synthesized sound). Students will develop an appreciation of the
history of media arts through analysing specific works, and will create media
art works using a variety of technologies (e.g., digital camera, photo-imaging
software, computer-modelling software, synthesizer, videotape, multi-track
sound recording).
The
expectations for the courses in media arts are divided into three distinct yet
related strands: Theory, Creation, and Analysis. The Theory strand is focused
on understanding of concepts, including elements and principles, as well as
techniques, technologies, and processes. The Creation strand deals with various
aspects of the creation of media artworks. The Analysis strand is focused on
examination of aesthetic issues and the function of media arts in society.
As
an Open course, the Grade 11 Media Arts Profile is designed to broaden the
student’s knowledge and skills, and provide a solid and practical foundation
for the media arts.
The
activities in this course of study are designed to prepare students to meet the
challenges of a technologically advanced society. A focus on the creative
process gives students practical skills, appropriate motivation, and the
theoretical knowledge needed to communicate ideas, feelings, and beliefs
through the media artwork they create. In addition, students develop an appreciation
and awareness of this new and innovative art discipline.
Students
are introduced to the technical, historical, theoretical, cultural, moral, and
ethical social contexts of media arts in society. An essential component is
hands-on exploration and skill development with integration of theoretical
content. Progressing through the units in sequence allows students to build on
previously acquired knowledge and skills. The course has been designed to
integrate and accommodate the experienced student as well as those students who
have not previously taken Grade 10 Media Arts.
Reviewing
the Grade 10 Media Arts document and familiarizing oneself with the media arts
resources would be beneficial to teachers who are new to this subject area.
Self-expression is a fundamental aspect of this course. It is imperative that students have the opportunity to explore and experiment with the tools and techniques available to them as they unfold during the course, in order to become knowledgeable creators. Media Arts is a new, experimental direction in the arts. It is essential that students and educators realize that this hybrid art form is in a constant state of flux.
The culminating unit of the course is an Independent Study Unit (ISU). The final product takes the form of a digital portfolio, which gives students something tangible to take into the world of work or further study.
This Media Arts course
presents students and teachers with a hybrid approach as it merges a variety of
disciplines. This is not a Media Literacy or Visual Arts course but a new Arts
discipline. In this course, students strive to communicate their ideas
effectively through the Media Arts process with emphasis on commitment, creative
thinking, and problem solving. This course offers many opportunities for
self-expression as students also discuss issues related to the impact of media
arts on society. A variety of media artworks are critically analysed from a
Gospel perspective as students compare their values to those suggested by the
form, content, and context of the artwork studied and created. Topics related
to self-identity, society at large, and the environment are raised and students
are given opportunities for both analysis and celebration in light of the
Catholic faith tradition.
|
* Unit
1 |
Introduction
– What is Real? |
16 hours |
|
* Unit
2 |
Exploration
in Montage |
25 hours |
|
Unit 3 |
Surreal
Animation |
21.25
hours |
|
Unit 4 |
Experimental
Vision |
21.25
hours |
|
Unit 5 |
Culminating
Unit |
26.5 hours |
*This
unit is fully developed in this Course Profile.
Time: 16 hours
Strand(s): Creation, Theory, Analysis
Unit
Description
This unit
begins with an introductory discussion of the nature of reality from the
perspective of the student. Are the visual images seen around us creatively
useful and understandable? We live in a complex, constructed environment and
all aspects of modern life including the arts reflect this. By this standard
then, we as citizens should be able to ask the question, “What is real?” in
what we see. Who “owns” the images we see, the ideas we share, and when and how
do they become our own? Through basic introductory discussions, students focus
on the creative process as they come to understand how images can be
manipulated through the use of traditional art tools (e.g., cut and paste,
photocopy art, painting, printmaking, photography, drawing) and new and
emergent technologies (e.g., digital imaging and graphics software). The
activities offer students a variety of opportunities to create their own
artwork through image manipulation. Students are presented with the work of
contemporary media artists to look at and discuss, relative to the kind of work
they are to endeavour to create. Group discussions and individual responses
focus on the effects of image manipulation on the viewer, the ownership of
images, and to what extent an image must be manipulated so as to become a
unique and new, original artwork. These topics serve as a springboard for
discussion of ethical, moral, and legal issues related to the altering of
images. Reference to Canadian copyright documents is essential.
Unit
Overview Chart
|
Activity |
Expectations |
Assessment |
Focus |
|
1 |
THV.01, ANV.02, AN1.01, AN2.01, AN2.02,
AN3.03 CGE2b, 2c, 3e, 4b |
K/U T/I C |
Brainstorming, starting to research |
|
2 |
THV.01, THV.02, CRV.01, CRV.02, CRV.03,
ANV.01, TH1.01, TH2.02, TH3.03, CR1.01, CR1.02, CR1.03, AN1.01, AN2.03 CGE2b, 2c, 4b, 5a, 5g, 7a |
K/U A |
Manipulate images |
|
3 |
THV.01,
THV.02, THV.03, CRV.01, CRV.02, CRV.03, CRV.04, ANV.01, ANV.02, ANV.03,
TH1.01, TH2.02, TH3.01, CR1.02, CR1.03, CR2.03, CR2.04, AN1.01, AN2.01,
AN2.03, AN3.01, AN4.02 CGE2b,
2c, 2e, 3b, 3c, 3d, 4a, 4b, 4c, 4e, 4f, 5b, 5e, 5f, 5g, 7b, 7i |
K/U A T/I C |
Plan
and create thematically related images. Reflect on process and related
issues. |
K/U =
Knowledge/Understanding C
= Communication
T/I =
Thinking/Inquiry A
= Application
Time: 25 hours
Strand(s): Creation, Theory, Analysis
Unit
Description
This unit
explores the language, practice, and history of montage (from the French verb monter
“to put together”). In photography, a montage is created by reassembling
negatives and prints from various sources which are to be re-photographed in
order to create a seamless image. This differs from collage, which is a
technique that may combine photographic materials with non-photographic
elements. Fotoplastiks are a related practice developed by the surrealist
Herbert Bayer. In this technique, an image is photographed, the photo is
retouched, and then re-photographed. In the 1920s, “phototypography” was the
collective term that included photomontage, collage, and assemblage. The
principle aim is to create new visual realities. Notable artists to research
would include Raoul Hausmann, Hannah Hoch, and John Hartfield.
Montage
can be used to describe a wide range of creative practices that could include
photography, film, and sound. Assembling techniques can include but are not
limited to repetition, juxtaposition, sequencing, appropriation, and
manipulation. Montage is often associated with time-based media (film, video,
and sound), but by definition has a broader range of meaning.
Emphasis
is placed on the stages of creation, the elements and principles of media arts
and how ideas can be communicated and constructed through both visual media and
sound. In the culminating activity, students create a time-based montage on a
popular culture theme of their choice using multimedia software (e.g., Corel Presentation, Adobe Premiere,
Director, Flash). This montage is intended to express both the technical
abilities of the student as well as presenting a means of experimenting with,
and expressing their own aesthetic language and observations. The key
components are the fabrication of manipulated images, which are then arranged and
combined with sound using presentation software.
The
activities for this unit have been designed to be sequential and cumulative,
leading to the assemblage of a final culminating product.
Unit
Overview Chart
|
Activity |
Expectations |
Assessment |
Focus |
|
1 |
THV.01,
THV.02, THV.03, ANV.01, ANV.03, TH1.01, TH2.02, TH3.01, AN1.01, AN2.01,
AN2.02, AN2.03, AN3.02 |
K/U T/I |
Introduction
to terminology and basic techniques |
|
2 |
THV.02,
THV.03, CRV.01, CRV.02, CRV.03, CRV.04, ANV.01, TH1.01, TH1.02, CR1.03,
CR2.02, CR2.03, CR2.04, AN3.01 |
K/U T/I |
Still
image montage |
|
3 |
THV.01,
THV.02, THV.03, CRV.01, CRV.02, CRV.03, CRV.04, ANV.01, ANV.03, TH1.01,
TH2.02, TH2.02, TH3.01, CR1.02, CR1.03, CR2.03, CR2.04, AN1.01, AN2.01,
AN2.02, AN2.03, AN3.02 |
K/U A T/I |
Research
theme and collect images for video montage |
|
4 |
THV.01,
THV.02, THV.03, CRV.01, CRV.02, CRV.03, CRV.04, ANV.01, ANV.02, ANV.03,
ANV.04, TH1.01, TH1.02, TH1.03, TH2.01, TH2.02, TH3.01, TH3.02, TH3.03,
CR1.01, CR1.02, CR1.02, CR2.02, CR2.03, CR2.04, AN1.01, AN2.01, AN2.02,
AN2.03, AN3.01, AN3.02, AN4.02 |
K/U T/I A |
Audio
montage creation |
|
5 |
THV.01,
THV.02, THV.03, CRV.01, CRV.02, CRV.03, CRV.04, ANV.01, TH1.01, TH1.02,
TH1.03, TH2.01, TH2.02, TH3.01, TH3.03, CR1.01, CR1.03, CR2.02, CR2.03,
AN2.01, AN2.02, AN2.03, AN3.01 |
K/U A T/I |
Assemble
culminating product and reflect on process. (Appendix J) (Appendix N) |
Time: 21.25 hours
Unit
Description
This unit
expands on the illusion of reality as introduced in Unit 1. Students are
introduced to the nature of Surrealism through the examination of Surrealist
work. Surrealism is the conceptual reference for the animations that students
produce in the activities portion of this unit. Here we define Surrealism as an
exploration of the fantastic, and/or unexpected juxtaposition as one might find
in the reconstruction of a dream world.
A review
of animation principles (such as form and movement) and techniques (which could
include zoetrope, drawing on film, or flipbooks, etc.) prepares the students to
undertake the hands-on activities. As a starting point for the exploration of
animation, the NFB website is an appropriate Canadian resource. The jigsaw
method of group work is especially useful in this context. For example, the
teacher could set up a number of “animation stations” in the classroom. Each
station would be equipped for a different animation technique. Students are
then divided into groups, which rotate through the stations. The groups would
be obliged to take up the animation from the last cell, frame, drawing, etc.,
created by the previous group. Teachers should structure this activity so that
the groups have as little knowledge as possible of the content of the previous
group’s work. The intent of this activity is to create non-narrative, random,
playful animations in a variety of techniques. This activity would culminate in
a critical review of the animated products, with conceptual links made to the
surreal nature of these works.
Assessment is ongoing in this unit, culminating
in the presentation and critique of the final product, surreal
computer-generated animations that incorporate the student’s name. This product
may be used as credits for the experimental video and/or portfolio assignments.
Unit
Overview Chart
|
Activity |
Expectations |
Assessment |
Focus |
|
1 |
THV.01,
THV.02, THV.03, ANV.01, ANV.03, TH1.01, TH2.02, TH3.01, AN1.01, AN2.01,
AN3.01 CGE1d,
2a |
K/U T/I |
Review
and discuss animation techniques |
|
2 |
TH3.02,
TH3.03, CRV.01, CRV.02, CRV.03, CRV.04, CR1.02, CR1.03, CR2.02, CR2.04,
AN3.01 CGE2b,
3b, 3d, 3e, 4b, 4f, 5a, 5f, 7a, 7i, 7j |
K/U A T/I |
Produce
short animations in groups |
|
3 |
TH3.02,
TH3.03, CRV.01, CRV.02, CRV.03, CRV.04, CR1.02, CR1.03, CR2.01, CR2.02,
CR2.03, CR2.04, AN3.01 CGE2c,
2d, 4a, 4e, 4g, 5b, 5d, 5e, 5g, 7b |
K/U A T/I C |
Produce
Flash animations and do group
critique |
Time: 21.25 hours
Unit
Description
This unit
addresses non-narrative video production and explores contemporary film nuance
and technique, video artists (Nam June Paik, Gary Hill, Bruce Nauman, Bill
Viola, etc.), and contemporary art theories and practices (issues regarding
appropriation, authorship, politics, gender, etc.) Applying video technology,
aesthetics, and “cutting edge” techniques, students discover how to manipulate,
distort, and reinterpret preconceived perceptions of reality. By utilizing
previously learned concepts and with the acquisition of these new skills,
students create experimental videos that capture and communicate a new vision.
Unit
Overview Chart
|
Activity |
Expectations |
Assessment |
Focus |
|
1 |
THV.01,
THV.02, THV.03, ANV.01 CGE1d,
2a, 4a |
K/U T/I C |
Introduction,
explain nature of non-narrative |
|
2 |
AN1.01,
AN1.02, AN2.01, AN2.02, AN2.03, AN3.01 |
T/I C |
Elements
of video production |
|
3 |
TH1.01,
TH2.01, TH2.02, TH3.02, TH3.03 |
K/U C |
Hands-on
review |
|
4 |
CRV.01,
CRV.02, CR1.03 CGE3e,
4b, 4e, 4f, 5b |
A |
Storyboard
and stills |
|
5 |
CRV.02,
CRV.04, CR1.02, CR2.01 CGE3c,
3d, 4b, 4c, 5f, 5h, 7i |
A C |
Produce
experimental video |
|
6 |
CR2.02,
CR2.03, CR2.04 CGE5a |
A |
Produce
title and end credits |
|
7 |
THV.02,
ANV.01, AN1.01 CGE2c,
2d, 3b, 4a, 4g, 5e, 5g, 7a, 7b, 7c, 7j |
T/I C |
Class
Critique |
Time: 26.5 hours
Unit
Description
This
culminating unit takes the form of an Independent Study Unit (ISU). Students
revisit their earlier artworks through the compilation of a digital portfolio.
The portfolio focuses on a specific set of knowledge and skills acquired in one
or more of the previous units. While the portfolio serves as a concrete
“sampling” of student achievement, it also becomes a new work of art. The
portfolio demonstrates a mastery of skills and knowledge and presents earlier
artworks in a new format. This portfolio may be digital or video.
A rubric
is developed collaboratively by the teacher and students to assist in the
direction and evaluation of this unit. Students must include an initial segment
that identifies the student and acknowledges other contributors where appropriate.
Time should be allotted for the presentation of this portfolio.
Unit
Overview Chart
|
Activity |
Expectations |
Assessment |
Focus |
|
1 |
TH2.01,
AN3.01 CGE2a |
K/U T/I |
Review
and discuss animation techniques |
|
2 |
TH3.02,
TH3.03, CR2.04, CR2.05 CGE2b,
2d, 3b, 3c, 3d, 4e, 4g, 5b |
K/U A |
Create
a rubric |
|
3 |
CRV.01,
CRV.02, CRV.04, CR1.02, CR1.03, CR2.01, CR2.02, CR2.03, CR2.04, CR2.05 CGE1i,
3e, 3f, 4b, 4d, 5f, 7a, 7i |
A |
ISU |
|
4 |
ANV.01,
ANV.04, AN1.01, AN1.02, AN2.02, AN3.03, AN4.01, AN4.02 CGE2c,
4a, 4c, 5e, 5g, 7b |
T/I C |
Portfolio
presentation and group critique |
The times
spent on activities are recommendations; the actual time spent should consider:
1. the amount of equipment or number of computer
workstations for the class;
2. the teacher’s choice of medium;
3. the experience and interest of the students
and the teacher.
Since the
resources and equipment available to teach media arts differ in each school,
this Course Profile focuses on content, not on specific media arts tools.
Wherever possible, options in the selection of media tools are given. It is
suggested, however, that the media, as in the content progression in this
Course Profile, should move from simple to complex, building on the elements
and principles of media arts.
In this
course, all students are required to keep a media arts journal. This journal
may contain written information, research, illustrations, sketches, and
photographs. All units contain media arts journal assignments that directly
support the activity being done. This journal should also be used to document
the planning and development of class assignments and activities. In assigning
tasks for the Media Arts Journal, the teacher should refer to the overall
expectations for the unit currently being undertaken.
Note: Media arts journal assignments are designed to
reinforce class work. Work should be done as homework, as directed by the teacher.
Because
of the large equipment base required to teach media arts and the nature of the
equipment, it is important to develop systems that ensure the safety of
students when using this equipment. The safe and careful handling of this
equipment must also be stressed. Systems must also be developed to keep track
of equipment and arrange for its equitable use. Decisions must be made about
equipment sign-out policies and about the use and storage of equipment students
may wish to bring from home.
Teachers
should be aware of the Freedom of Information and Protection of Privacy Act
(FOIPOP Act) and arrange for release forms to be signed if students are being
videotaped. They should also familiarize their students with this Act.
Media
Arts is a way of working and a medium for making creative artwork for both
applied and purely aesthetic purposes. It is important that teachers of Media
Arts realize that expectations for this course can be achieved through a
variety of media choices and that the expertise and background of the teacher
should be considered, as well as available facilities, in planning the content
of this course.
This
document, in the units provided (two of six), focuses on still and moving
time-based media. Other units in this Course Profile expand this imaging
knowledge base with the inclusion of sound, animation, and the use of
hybridization of other media. This is one way to approach the teaching of this
course.
In conclusion,
Media Arts as a course provides a new and dynamic vehicle for teachers and
their students to use traditional and emergent technologies to create works
expressively as artists.
·
teacher-led
discussions
·
instruction
of use of media arts tools
·
explanation
and inclusion of the work of media artists
·
connecting
student artwork to the work of media artists
·
class
discussions
·
viewing
and listening activities
·
critical
analysis of student, peer, historical, and contemporary work
·
individual
responses (oral and written)
·
group
discussions
·
timelines
(of artists, inventions, instruments, artworks)
·
independent
research (development of information file and/or journal, exploration and
research of media artists and artworks)
·
application
(creation of media products for specific audiences)
·
presentations
(oral, visual, dramatic, written, sound recordings, multimedia)
·
exploration,
experimentation with a variety of materials and techniques
·
portfolio
development (collection of student works reflecting skills, knowledge, and
understanding accumulated throughout the course)
·
brainstorming
(group generation of initial ideas expressed without criticism or analysis)
·
conferencing/interviewing
(student-to-student discussion and teacher-to-student conferencing to encourage
confidence and motivation to success in all learners)
·
viewing
artwork – present slides, photographs, or video to focus discussion on subject
matter, content, use of elements and principles of media arts, cultural
influences, and styles
·
use
of the media arts journal for reflection, planning, and information gathering
The
following assessment/evaluation techniques are used in this Course Profile.
|
Knowledge/ Understanding |
Application |
Thinking/Inquiry |
Communication |
|
Performance
of specific tasks to consolidate learning (e.g., filming basic shots) |
Ongoing
record of work development and progress in the Media Arts Journal |
Informal
critique of work in progress |
Upkeep
of the Media Arts Journal |
|
Effective
use of concepts learned in creative production |
Performance
of specific tasks to consolidate learning |
Formal
group critique of work |
Oral or
written presentation of information learned |
|
Upkeep
of the Media Arts Journal and a notebook |
Informal
critique of work in progress |
Written
evaluation of student work by self, peer, or teacher |
Ongoing
record of work development and progress in the Media Arts Journal |
|
Oral or
written presentation of information learned |
Teacher
observation |
Written
critique of the work of self or others |
Informal
critique of work in progress |
|
|
Student/teacher
conference |
Oral
group or individual presentation |
Student/teacher
conference |
|
|
Formal
evaluation of student artwork |
Formal
evaluation of written analysis |
Formal
group critique of work |
|
|
Rubric
use or rubric generation in class |
Rubric
use or rubric generation in class |
Written
evaluation of student work by self, peer, or teacher |
|
|
|
|
Written
critique of the work of self or others |
|
|
|
|
Oral
group or individual presentation |
Seventy
per cent of the grade will be based on assessments and evaluations conducted
throughout the course. This portion of the grade should reflect the student’s
most consistent level of achievement throughout the course, although special
consideration should be given to more recent evidence of achievement. Thirty
per cent of the grade will be based on a final evaluation in the form of an
examination, performance, essay, and/or other method of evaluation suitable to
the course content and administered towards the end of the course.
The following are suggested activities for the
units in this document.
|
Activity |
Unit 1 |
Unit 2 |
Unit 3 |
Unit 4 |
Unit 5 |
|
Activity 1 |
Introduction – “What is Real?” 150 min |
Montage Analysis: Trailers - Film
Construction and Editing Techniques 75 min |
Illusion of Movement 225 min |
Introductory Viewing and Explanation of
Non-Narrative 150 min |
Introduction 75 min |
|
Activity 2 |
Collage: There’s a New Kid in Town 285 min |
Digital Hockney – Manipulate Digital Images 375 min |
Non-linear non-narrative: Group rotation
through project 675 min |
Elements of Video Production 150 min |
Create a Rubric 150 min |
|
Activity 3 |
The Digital Artist’s Canvas 525 min |
Image Gathering/Theme Development Gather Source Material 150 min |
Animated Flash
Gifs 375 min |
Hands-on Review 75 min |
ISU 1200 min |
|
Activity 4 |
|
Audio
Montage: Thematic Disparity – Exploration and Generation of Sound Elements 375 min |
|
Storyboard
and Stills 150 min |
Portfolio
Presentation and Group Critique 150 min |
|
Activity
5 |
|
Single
Image to Movement – Assemble Final Montage 525 min |
|
Experimental
Video Production 450 min |
|
|
Activity
6 |
|
|
|
Title
and End Credits 150 min |
|
|
Activity
7 |
|
|
|
Class
Critique 150 min |
|
Teachers
need to be acquainted with students’ Individual Education Plans (IEPs), and the
unique learning characteristics of their individual students, and need to make
the necessary accommodations.
The
following generic accommodations are suggested. Specific accommodations are
found in the activities.
·
clear
expectations of quality
·
classroom
placement to maximize student focus
·
close
monitoring by the teacher
·
oral
and written instructions
·
review
and repetition
·
concepts
presented in a variety of formats (e.g., visually, concretely, verbally)
·
“chunking”
of tasks into smaller subtasks
·
checklists
·
graphic
organizers
·
homework/notebook/journal
monitoring
·
examples
of what is expected
·
working
with a partner and/or peer helper
·
ongoing
feedback
·
use
of computers and the Internet
·
oral
responses for viewing activities and testing (taped if necessary)
·
use
of specialized tools and materials
·
modifications
of expectations as per IEP (Individual Education Plan)
·
offering
alternative assignments
·
modifications
of content related to each assignment
·
summary
sheets of skills and concepts learned
·
extensions
suggested within each unit
·
additional
time
·
encouragement
to participate orally
·
the
use of a translator and listening cues or prompts
·
teacher
modelling of appropriate responses
·
oral
reading to student
·
vocabulary
pre-teaching and checking for comprehension
·
peer
tutor/helper to help identify and highlight essential information
·
underlined
or highlighted key points
·
reading
guide
·
taped
notebooks
·
large
typeface
·
computer
(when appropriate)
·
tape-recorded
or videotaped classes
·
peer
tutor/helper
·
handouts
and essay writing outlines
·
additional
time
·
note-taker
·
alternatives
to written assignments (e.g., video, audio recording, graph, mind map, oral
presentation)
·
highly
structured environment
·
monitor
to stay on task
·
appropriate
behaviour modelled
·
clear,
reasonable expectations
·
appropriate
consequences
·
time-outs
and conflict-resolution strategies
·
appropriate
alternate behaviours
Note Concerning Permissions
Units in
this profile make reference to the use of specific texts, magazines, films, and
videos. Before reproducing materials for student use from books and magazines,
teachers need to ensure that their board has a Cancopy licence and that
resources they wish to use are covered by this licence. Before screening videos
for their students, teachers need to ensure that their board/school has
obtained the appropriate public performance videocassette licence from an
authorized distributor (e.g., Audio Cine Films Inc.). Teachers are also
reminded that much of the material on the Internet is protected by copyright.
That copyright is usually owned by the person or organization that created the
work. Reproduction of any work or a substantial part of any work on the
Internet is not allowed without the permission of the owner.
Please
Note that although
World Wide Web resources are included, web addresses are constantly changing.
E-mail addresses provided might not be useful in future; however, the names of
associations and sites are constant and can be found by using a search engine
for the World Wide Web. When possible, formal names, addresses, and
conventional addresses have also been included. It should also be noted that
website contents are constantly being changed. It is therefore essential that
the teacher preview any site before sharing its contents with students.
Anderson,
Neil. Media Works.
Duncan,
Barry, et al. Mass Media and Popular
Culture, Version 2.
Negroponte,
Nicholas. Being Digital.
Spalter,
Anne Morgan. The Computer in the Visual
Arts.
Tapscott,
Don. Growing Up Digital.
Arnold,
Grant, Monica Kin Gagnon, and Doreen Jensen. Topographies: Aspects of Recent B.C. Art.
The Bible (NRSV)
Catechism of the Catholic Church. Doubleday Publishers, 1995. ISBN
0385479670
Clark,
Michael T. Teach Yourself Paint Shop Pro
6 in 24 Hours.
ISBN 0672317206
Cotton,
Bob and Richard Oliver. The Cyberspace
Lexicon: An Illustrated Dictionary of Terms.
Davies,
Hugh M., Ronald J. Onorato, and Anne Farrell. Blurring the Boundaries: Installation Art 1970-1996. ISBN
0934418446
Douglas,
John and Glenn Harnden. The Art of
Technique: An Aesthetic Approach to Film & Video Production. Allyn and
Bacon Publishers, 1995. ISBN 0205142486
Honnef,
Klaus. Contemporary Art.
Hughes,
Robert. The Shock of the New: Art and the
Century of Change.
Kostelanetz,
Richard. A Dictionary of the
Avant-Gardes, 2nd ed.
ISBN 0028653793
Kruger,
Barbara and Ann Goldstein. Barbara Kruger.
Lucie-Smith,
Edward. ArToday.
Monk,
Phillip. Ian Carr-Harris 1971-1977.
Nyman,
Michael. Experimental Music (Cage and
Beyond). Schirmer Books, 1974. ISBN 0028712005
Reinke,
Steve and Tom Taylor, eds. Lux: A Decade
of Artists’ Film and Video. YYZ Books and Pleasure Dome. ISBN 0920397263
Riemschneider,
Burkhard and Uta Grosenick, eds. Art at
the Turn of the Millennium.
Weintraub,
Linda. Art on the Edge and Over:
Searching for Art’s Meaning in Contemporary Society, 1970’s-1990’s.
Zeigler,
Kathleen and Nick Greco. Virtual Media: A
Step-by-Step Techniques Guide.
Afterimage: The Journal of Media
Arts and Cultural Criticism
Artforum
Artnews
Images: Annual Festival of
Independent Film and Video. 416-971-8405
Lola (a
Note: The URLs for the websites have been
verified by the writer prior to publication. Given the frequency with which
these designations change, teachers should always verify the websites prior to
assigning them for student use.
ArtForum
– www.artforum.com
Art
Gallery of Ontario – www.ago.net
Art
Gallery of
Art
Dictionary – www.Artlex.com (Note: a resource for media art related
terms)
Art
Metropole – www.artmetropole.org
Artnews
– www.ARTnewsonline.com
Art
Resources through Internet Surfing – http://www.loyno.edu/~artis/index.html
www.vsw.org
Canadian
Artists on the Web – http://www.cdnartistsonweb.com/
Canadian
Filmmakers Distribution Centre – www.cfmdc.org (catalogue)
www.interlog.com/~cfmdc (info)
Centre
for Contemporary Canadian Art – http://www.ccca.ca
Guggenheim
International
Sculpture Centre – www.sculpture.org
Media
Arts Website – http://www.n3xt.com/
Media
Artists – www.artcyclopedia.com and www.the-artists.org
Mercer
Union Gallery – www.interlog.com/~mercer
Message
for the 34th World Communications Day –
http://www.vatican.va/holy_father/…4_world-communications-day_en.html
The
National Gallery of Canada (Contemporary Art) – http://cybermuse.gallery.ca/ng/
The
New School International Art Tour 1997 –
http://www.diaInsa.edu/iat97/index.html
National
Film Board of
Ontario
College of Art and Design – www.ocad.on.ca
Photomontage
– http://www.photomontage.com/
The
(**Note: as part of the Power Plant’s millennium initiative, they are
creating a contemporary art study centre, a contemporary art Bookstore, and an integrated,
data-intensive website. Currently, appointments can be made to view catalogues,
slides, videos, etc., of artists whose work has been exhibited at this gallery
committed to cutting edge, contemporary artwork. The gallery is located at 231
Queen’s Quay West,
Queen’s
University Film Studies – http://www.film.queensu.ca/
Slate
Art Guide On-line – www.slateartguide.com
Ten
Building Blocks of Catholic Social Teaching – http://www.americapress.org/articles/Byron.htm
The
Vatican Website – www.vatican.va
www.vtape.org
Anderson,
Laurie. Oh Superman.
Bowie,
David. Low.
Eno,
Brian. My Life in the Bush of Ghosts –
Shutove Assembly.
Glass,
Philip. Koyaanisqatsi, Powaqqatsi.
Lanois,
Daniel and Brian Eno. Apolo Atmospheres
and Soundtracks.
Snow,
Michael. Video.
Andy Warhol: A Life at the Edge. A & E Biography, 1999.
Creative Process: Norman McLaren. Director: McWilliams, Donald.
Gilbert
and George. The Fundamental Gilbert and
George.
What’s This? Understanding Contemporary Art. Director: Mulligan, Chris.
3D Studio MAX, Animator, Corel Presentation,
Director, Dreamweaver, Final Cut, Flash, Front Page, FutureSplash, HyperStudio,
Illustrator, iMovie, Paint Shop Pro, Painter, Photopaint, Photoshop,
PowerPoint, Premiere, Simply 3D, TrueSpace
Computers
with Internet access, scanner(s), digital camera(s), still camera(s), video
camera(s), video-editing equipment (analog and/or digital)
See sound
unit for additional equipment needed for this particular unit.
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1 |
2 |
3 |
4 |
5 |
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CGE1a – illustrates a basic understanding of
the saving story of our Christian faith; |
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CGE1b – participates in the sacramental life
of the church and demonstrates an understanding of the centrality of the
Eucharist to our Catholic story; |
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CGE1c –
actively reflects on God’s Word as communicated through the Hebrew and
Christian scriptures |
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CGE1d –
develops attitudes and values founded on Catholic social teaching and acts to
promote social responsibility, human solidarity and the common good; |
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X |
X |
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CGE1e –
speaks the language of life…”recognizing that life is an unearned gift and
that a person entrusted with life does not own it but that one is called to
protect and cherish it.” (Witnesses to Faith) |
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CGE1f –
seeks intimacy with God and celebrates communion with God, others and
creation through prayer and worship; |
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CGE1g –
understands that one’s purpose or call in life comes from God and strives to
discern and love out this call throughout life’s journey; |
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CGE1h –
respects the faith traditions, world religions and the life-journeys of all
people of good will; |
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CGE1i –
integrates faith with life; |
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X |
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CGE1j –
recognizes that “sin, human weakness, conflict and forgiveness are part of
the human journey” and that the cross, the ultimate sign of forgiveness is at
the heart of redemption. (Witnesses to Faith) |
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CGE2a –
listens actively and critically to understand and learn in light of gospel
values; |
X |
X |
X |
X |
X |
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CGE2b –
reads, understands and uses written materials effectively; |
X |
X |
X |
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X |
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CGE2c –
presents information and ideas clearly and honestly and with sensitivity to
others; |
X |
X |
X |
X |
X |
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CGE2d –
writes and speaks fluently one or both of Canada’s official languages; |
X |
X |
X |
X |
X |
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CGE2e –
uses and integrates the Catholic faith tradition, in the critical analysis of
the arts, media, technology and information systems to enhance the quality of
life. |
X |
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CGE3a –
recognizes there is more grace in our world than sin and that hope is
essential in facing all challenges; |
X |
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CGE3b –
creates, adapts, and evaluates new ideas in light of the common good; |
X |
X |
X |
X |
X |
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CGE3c -
thinks reflectively and creatively to evaluate situations and solve problems; |
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X |
X |
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CGE3d –
makes decisions in light of gospel values with an informed moral conscience; |
X |
X |
X |
X |
X |
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CGE3e –
adopts a holistic approach to life by integrating learning from various
subject areas and experience; |
X |
X |
X |
X |
X |
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CGE3f –
examines, evaluates and applies knowledge of interdependent systems
(physical, political, ethical, socio-economic and ecological) for the
development of a just and compassionate society. |
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X |
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X |
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CGE 4a – demonstrates a confident and
positive sense of self and respect for the dignity and welfare of others; |
X |
X |
X |
X |
X |
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CGE4b – demonstrates flexibility and
adaptability; |
X |
X |
X |
X |
X |
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CGE4c – takes initiative and demonstrates
Christian leadership; |
X |
X |
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X |
X |
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CGE4d –
responds to, manages and constructively influences change in a discerning
manner; |
X |
X |
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X |
X |
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CGE4e –
sets appropriate goals and priorities in school, work and personal life; |
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X |
X |
X |
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CGE4f –
applies effective communication, decision-making, problem-solving, time and
resource management skills; |
X |
X |
X |
X |
X |
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CGE4g –
examines and reflects on one’s personal values, abilities and aspirations
influencing life’s choices and opportunities; |
X |
X |
X |
X |
X |
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CGE4h –
participates in leisure and fitness activities for a balanced and healthy
lifestyle. |
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CGE5a –
works effectively as an interdependent team member; |
X |
X |
X |
X |
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CGE5b –
thinks critically about the meaning and purpose of work; |
X |
X |
X |
X |
X |
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CGE5c –
develops one’s God-given potential and makes a meaningful contribution to
society; |
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CGE5d –
finds meaning, dignity, fulfillment and vocation in work which contributes to
the common good; |
X |
X |
X |
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CGE5e –
respects the rights, responsibilities and contributions of self and others; |
X |
X |
X |
X |
X |
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CGE5f –
exercises Christian leadership in the achievement of individual and group
goals; |
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X |
X |
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CGE5g –
achieves excellence, originality, and integrity in one’s own work and
supports these qualities in the work of others; |
X |
X |
X |
X |
X |
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CGE5h –
applies skills for employability, self-employment and entrepreneurship
relative to Christian vocation. |
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X |
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CGE6a –
relates to family members in a loving, compassionate and respectful manner |
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CGE6b –
recognizes human intimacy and sexuality as God given gifts, to be used as the
creator intended; |
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CGE6c –
values and honours the important role of the family in society; |
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CGE6d –
values and nurtures opportunities for family prayer, |
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CGE6e –
ministers to the family, school, parish, and wider community through service. |
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CGE7a –
acts morally and legally as a person formed in Catholic traditions; |
X |
X |
X |
X |
X |
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CGE7b –
accepts accountability for one’s own actions; |
X |
X |
X |
X |
X |
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CGE7c –
seeks and grants forgiveness; |
X |
X |
X |
X |
X |
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CGE7d –
promotes the sacredness of life; |
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CGE7e –
witnesses Catholic social teaching by promoting equality, democracy, and
solidarity for a just, peaceful and compassionate society; |
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CGE7f –
respects and affirms the diversity and interdependence of the world’s peoples
and cultures; |
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CGE7g –
respects and understands the history, cultural heritage and pluralism of
today’s contemporary society; |
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CGE7h –
exercises the rights and responsibilities of Canadian citizenship; |
X |
X |
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CGE7i –
respects the environment and uses resources wisely; |
X |
X |
X |
X |
X |
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CGE7j –
contributes to the common good. |
X |
X |
X |
X |
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Coded Expectations, Media Arts, Grade 11, Open, ASM3O
THV.01 · use appropriate vocabulary to
discuss media art in a variety of contexts;
THV.02 · describe how various concepts
(e.g., elements, principles) and techniques and procedures are used in their
media art works and the works of others;
THV.03 · describe media art works in terms
of their historical foundations (e.g., in cinematography, videography,
electro-acoustics);
THV.04 · describe legal, safety, and
interpersonal practices related to media arts production.
Concepts
and Terminology
TH1.01 – demonstrate an understanding of
the use of media arts elements, principles, technologies, and procedures in
their art works and those of others, using appropriate vocabulary (e.g., ephemeral
with regard to an installation, interactive with regard to performance
art, point of reception in sound or laser art);
TH1.02 – identify elements, principles,
and other concepts in a work of media art that are found in other art forms
(e.g., the elements of dance in performance art, the elements of music in
electro-acoustics).
History
TH2.01 – describe the contribution of
technology to media arts (e.g., the effect of digital technology on the development
of media arts);
TH2.02 – explain the development of media
arts in terms of their historical context (e.g., the history of the art film,
the art video, or synthesized music).
Practices
TH3.01 – describe the legalities related
to the production and distribution of media art work (e.g., freedom of
information, right to privacy, copyright);
TH3.02 – describe the importance of
following applicable safety standards and routines when working in media arts
(e.g., when laying electric cables for an installation);
TH3.03 – demonstrate an understanding of
the importance of respect for common property in studios, laboratories,
rehearsal spaces, and installation and gallery spaces (e.g., respect for shared
equipment and resources).
CRV.01 · use media arts concepts in their
own work;
CRV.02 · use both traditional and emerging
technologies and procedures to create media art works;
CRV.03 · apply the stages of the creative
process (e.g., researching, exploring, experimenting, executing, evaluating) to
create art works individually and in groups;
CRV.04 · use concepts and procedures that
media arts shares with other arts when creating works of media art.
Use of
Concepts and Procedures
CR1.01 – use media arts elements,
principles, technologies, and procedures to create hybrid works of art that
combine visual images, sound, and movement (e.g., a multivideo display, a video
sculpture);
CR1.02 – use appropriately a variety of
media arts concepts in creating their works (e.g., hybridization, temporality);
CR1.03 – choose a concept or procedure
that is found in a traditional art form and experiment with it in the creation
of a work of media art.
Production
Skills
CR2.01 – use a variety of traditional
techniques and procedures to produce a hybrid work that combines visual images,
sound, and movement (e.g., a multivideo display);
CR2.02 – select appropriate traditional
techniques and emerging technologies, and use them to communicate a message
(e.g., techniques used in analog video editing, computer animation);
CR2.03 – demonstrate skills in using
computer hardware and software (e.g., digital recorder, digital camera,
photo-imaging software, computer-modelling software) to produce a work of
digital media art;
CR2.04 – demonstrate effective
interpersonal and problem-solving skills related to the production and creation
of media art works;
CR2.05 – organize a digital portfolio of
their art work (e.g., a database, a multimedia production).
ANV.01 · evaluate the aesthetic components
of their own and others’ works of media art or productions, demonstrating an
understanding of the process of critical analysis;
ANV.02 · analyse the impact of media art
works and productions on themselves and their communities;
ANV.03 · analyse the function of media art
in society;
ANV.04 · describe careers related to their
interests in media arts.
Critical
Analysis
AN1.01 – evaluate a hybrid work, following
standard procedures in critical analysis (e.g., consider their initial
reaction; describe the work using appropriate terminology; analyse and
interpret the work; evaluate the effectiveness of the work);
AN1.02 – produce critiques of visual,
acoustic/electro-acoustic, and cinematic media art works from various periods.
Self and
Community
AN2.01 – analyse and compare ways in which
various examples of media art have an effect on their lives;
AN2.02 – analyse and compare ways in which
works of media art influence various audiences and ways in which dynamic
interaction with those audiences can affect the meaning of a work;
AN2.03 – explain how media arts
productions can be used to express social and cultural realities.
Function
of Media Art
AN3.01 – analyse the symbolic function of
elements in a selected work of media art;
AN3.02 – explain the importance of media
arts in the expression, transmission, and promotion of a culture (e.g., the
impact of media arts on the promotion of cultural groups);
AN3.03 – explain the socio-economic
benefits of media arts productions (e.g., benefits of exhibiting and/or
performing media arts).
Career
Preparation
AN4.01 – research and describe the skills
required in careers related to the creation, production, distribution, or
management of media arts products or processes;
AN4.02 – analyse ways in which their
interests and skills relate to possible careers in media arts.