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Course Profile
Technological Design, Grade 11,
Workplace Preparation, Catholic and Public
Course Overview
Course
Profiles are professional development materials designed to help teachers
implement the new Grade 11 secondary school curriculum. These materials were
created by writing partnerships of school boards and subject associations. The
development of these resources was funded by the Ontario Ministry of Education.
This document reflects the views of the developers and not necessarily those of
the Ministry. Permission is given to reproduce these materials for any purpose
except profit. Teachers are also encouraged to amend, revise, edit, cut, paste,
and otherwise adapt this material for educational purposes.
Any
references in this document to particular commercial resources, learning
materials, equipment, or technology reflect only the opinions of the writers of
this sample Course Profile, and do not reflect any official endorsement by the
Ministry of Education or by the Partnership of School Boards that supported the
production of the document.
© Queen’s
Printer for Ontario, 2001
This
profile was a collaborative effort between the Simcoe County District School
Board and the Institute for Catholic Education (ICE).
Public
School Board Writing Team – Grade 11 Technological Design Lead Board
Simcoe County District School Board
Robert Emptage, Laura Featherstone, Project Managers
Course
Profile Writing Team – Public
Michael Scott, Ottawa Carleton Catholic School Board, Lead Writer
Ron Hoekstra, Waterloo Region District School Board
Judith Little, Waterloo Region District School Board
Catholic
School Board Writing Team – Grade 11 Technological Design Lead Board
Toronto Catholic District School Board
Gino Grieco, Project Manager
Course
Profile Writing Team – Catholic
Dean Doucette, Toronto Catholic District School Board, Lead Writer
Antonio Baptista, Toronto Catholic District School Board
David Hogan, Toronto Catholic District School Board
Course Overview
Technological Design, Grade 11, Workplace Preparation, TDJ3E
Secondary
Policy Document: The Ontario Curriculum, Grades 11
and 12,
Technological Education, 2000
This
course provides students with opportunities to apply the principles of basic
design to technological challenges in industry, engineering, architecture,
manufacturing, and graphics. Students develop problem-solving and design skills
through the use of technical drawings and illustrations, model building,
testing, and marketing. They become aware of consumer, business, and
environmental issues in the creation and marketing of products or services, and
the educational requirements of design-related careers.
The role
of Technological Education in the Catholic faith community is to enable
students to develop and utilize their gifts and talents while creating products
that benefit others in a way that models Gospel values. The focus of the
curriculum enables students to become critical and innovative problem-solvers.
Students gain an awareness of their use of resources – renewable and
non-renewable and are encouraged to recognize the implications of technological
innovations on society as a whole. An emphasis on process and results ensures
that students create products and provide services that recognize our societal responsibility
to respect the dignity and value of the individual and the global community.
Collaboration and leadership are emphasized as students work as a team to
create a work/learning environment that is safe, welcoming, and respectful of
individual differences.
This
course is designed to provide the skills and knowledge that leads to Grade 12
Technological Design (TDJ4E), then to the workplace, apprenticeship,
job-training programs, or other endeavours that are involved in the development
of products and environments. Many of the skills developed in this course can
be applied to a wide variety of careers. A list of careers directly involved in
design are outlined in Human Resources Development Canada’s (HRDC) National
Occupational Classifications (NOC) database, partially listed (see Resources
for HRDC NOC website):
|
NOC Code |
Occupation Category |
|
2225 |
Landscape
and Horticulture Technician and Specialist |
|
2231 |
Civil
Engineering Technologist and Technician |
|
2232 |
Mechanical
Engineering Technologist and Technician |
|
2241 |
Electrical
and Electronic Engineering Technologist and Technician |
|
2251 |
Architectural
Technologist and Technician |
|
2253 |
Drafting
Technologist and Technician |
|
5241 |
Graphical
Designers and Illustration Artists |
|
5242 |
Interior
Designers |
|
5243 |
Theatre,
Fashion, Exhibit, and Other Creative Designers |
The
delivery of the Technological Design (Workplace) course has an emphasis on teaching
practical elements of the process of technical drawing, modelling, testing, and
fabrication. This course focuses on evaluating existing products or
environments, and provides a basis for innovating practical designs.
Students apply Gospel teachings in examining
the safe, ethical use of technology and the environmental and sociological
impacts technology may have.
This
course, followed by the Grade 12 Technological Design (TDJ4E) program, provides
students with opportunities to develop skills and understanding in entry-level
design-related careers. These careers may include technical or artistic
functions such as drafting/CAD operations, production members of custom
manufacturing teams, graphic and/or interface designers, or business
entrepreneurs. Design is a broad-based activity in which illustration,
drafting, communication, fabrication techniques, and the safe use of tools and
equipment must remain an important focus. An integral part of the learning
process should be a continual atmosphere of self-assessment and group
assessment through the testing and evaluation of models and products.
The
units in this course allow students to work through processes of designing and
developing products. Through problem-solving activities, students develop
skills in the areas of technical drawing, modelling, and fabrication
techniques. Design problems are based on existing designs in which students can
redesign or make modifications to improve a situation, product, and/or
environment.
Unit
1 provides an overview of the design and product development process. Skills in
generating, communicating, fabricating, and testing ideas are developed.
Unit
2 further explores the communication of ideas through various drawing,
illustration, and modelling techniques. Students develop skills in freehand
sketching techniques, technical drafting, and computer-aided design and
drafting (CAD).
Unit
3 allows students to practise the skills developed in the previous units by
applying them to example design problems. This unit takes an extensive look at
how technology impacts society, the environment, and future career options.
Unit
4 offers practical applications in design and serves as a culmination to the
course.
It
is important to note that even though each unit has a stated focus, many skills
and concepts, such as safety, illustration techniques, and social impact, are
addressed throughout all units.
To
facilitate classroom and resource management, students can rotate through
various activities, work in groups or teams, or simultaneously work on
individual activities. The teacher should provide students with the list of
course projects at the beginning of the semester, to help students with
planning options in advance. Resources required for each activity should be
prepared before activity initiation. These include:
·
design
and communication tools/materials;
·
modelling
and fabrication tools;
·
materials
and equipment;
·
research
tools;
·
professional
expertise in specific areas, such as local businesses or industries.
Local experts from engineering, manufacturing,
architectural, or design firms provide students with an opportunity to
investigate and explore career and apprenticeship choices.
The use
of Overview Appendix A – Safety Passport is recommended to record and maintain
safe working practices in a workshop environment.
|
Unit 1 |
Generating
Design |
20
hours |
|
Unit 2 |
Technical
Design |
25
hours |
|
* Unit
3 |
Design
and Society |
30
hours |
|
* Unit
4 |
Applications
of Design |
35
hours |
* These units are fully developed in this Course Profile.
Time: 20 hours
Description
The focus
of this unit is on generating, testing, and evaluating designs. Through
problem-solving activities, students are introduced to the concepts of safe
operating procedures and designing for user needs and requirements. Students
create models, prototypes, products, and services that solve design problems.
Students learn to appreciate designing for the common good and think
reflectively and creatively to evaluate situations and solve problems. Students
assess products for aesthetics, function, and safety while applying human
values and socially responsible criteria.
|
Activity |
Time |
Expectations |
Assessment |
Tasks |
|
1.1:
Engineering Physics and Materials |
5 hours |
TFV.04,
TF1.02, TF2.02 SPV.01,
SPV.02, SP1.01, SP2.02, SP2.03 ICV.03,
ICV.04, IC1.03, IC1.04, IC2.01, IC2.03 CGE2b,
3e, 4f, 5b, 7b |
Knowledge Inquiry |
Example: Design,
build, and fly kites that can be made from easily found materials (quick
“ice-breaker” project). |
|
1.2:
Rapid Prototyping: Tool Design |
5 hours |
TFV.03,
TFV.05, TF1.01, TF2.01, TF3.02 SPV.02,
SPV.03, SP1.03, SP2.01, SP2.02, SP2.03 ICV.01,
ICV.03, IC1.01, IC1.03, IC2.02, IC2.03 CGE2e,
3b, 3c, 4f |
Knowledge Inquiry Communication Application |
Example: Fabricate
a model of a household or workshop tool. Students look at aesthetics,
function, and ergonomics when constructing tool models. |
|
1.3:
Designing for Human Needs |
10 hours |
TFV.01,
TFV.03, TFV.04, TF1.01 SPV.02,
SPV.04, SP2.03 ICV.01,
ICV.03, ICV.04, IC1.01, IC1.03, IC2.02, IC2.03 CGE1d, 2e,
3d, 4a, 4f, 5d, 7d, 7j |
Knowledge Inquiry Communication Application |
Example: Design
and build a device that would increase accessibility in the school for those
with disabilities (e.g., accessibility ramps). |
Time: 25 hours
Description
Students
engage in a series of activities to develop the necessary technical skills for
creating design solutions common to any field of design. Activities focus on
the technical aspects of communicating ideas, such as technical drawing, 3-D
modelling, testing, and report development through the process of examining
existing design solutions. Students use and integrate the Catholic faith
tradition, in the critical analysis of the arts, media, technology, and
information systems to enhance the quality of life.
|
Activity |
Time |
Expectations |
Assessment |
Tasks |
|
2.1: The View: Sketching and Drawing |
10 hours |
TFV.02 SPV.01, SP1.01, SP1.02 ICV.04 CGE4f, 5g |
Knowledge Communication Application |
Example: Create a portfolio of 2-D/3-D drawings and
sketches of various objects. |
|
2.2:
Developing Working Drawings |
5 hours |
TFV.02,
TF2.01 SPV.01,
SP1.01, SP1.02, SP1.04 ICV.01,
IC1.04 CGE4f,
5g |
Knowledge Communication Application |
Example: Generate
orthographic working drawings and analysis reports on simple devices from the
home or school. |
|
2.3:
Modelling Architecture and Career Exploration |
10 hours |
TFV.01,
TFV.05, TF1.01, TF1.02, TF2.01, TF3.01 SPV.03,
SP1.04, SP2.01, SP2.02 ICV.01,
ICV.02, IC2.01, IC2.02 CGE2c,
4f, 3b, 4d, 7a, 7d, 7i, 7j |
Knowledge Communication Application |
Example: Generate
a model of an existing architectural structure or architectural detail. Identify
careers in architecture and construction. |
Time: 30 hours
Description
The
human ability to design and create technology has had a profound impact on
individuals and societies throughout history. This unit examines the effect of
technology on societies in the past, present, and future, while allowing
students to engage in problem-solving activities based primarily on
humanitarian and environmental issues. In developing and applying technology to
the issues, students are provided the opportunity to use their knowledge and
begin to formulate attitudes and values based on social responsibility and the
Gospel and develop their God-given potential and make a meaningful contribution
to society. They are encouraged to explore various avenues to apply the design
concepts (e.g., patent process) and reflect upon the possible effects of the
chosen applications.
|
Activity |
Time |
Expectations |
Assessment |
Tasks |
|
3.1: Investigating Modern Inventions |
3 hours |
TF1.03, SP1.04 ICV.02, IC1.03, IC2.01 CGE2b, 2c, 3f, 7g |
Knowledge Inquiry Communication |
Examine how a product or technique has
developed over time and its impact on society. Form a timeline of the technology and create
a visual display of the invention over time. |
|
3.2:
Investigating the Life Cycle of a Product |
5 hours |
TFV.01,
TFV.04, TF2.02, TF2.03, ICV.04, IC1.02, IC2.01, IC2.02 CGE2b,
3f, 4e, 4g, 5b, 5h |
Knowledge Inquiry Communication |
Investigate
the process of product development from its conception (patent process) to
final product on the sales shelf. Identify
jobs and careers associated with the development of the product. |
|
3.3:
Protecting Our Children: Safety Design Challenge |
10 hours |
TFV.03,
TF1.01, TF1.02, TF2.02, TF3.02, SPV.01, SPV.02, SP1.03, SP2.01, SP2.03, ICV.01,
ICV.02, IC1.01, IC1.02, IC1.03 CGE1d,
3b, 3c, 3f, 4f, 5a, 5c, 7i |
Inquiry Application |
Identify
safety hazards of everyday objects in the home, at school, and at work. Make
appropriate modifications to these objects to prevent future accidents from
occurring (e.g., shopping carts, childproofing the home, etc.). |
|
3.4:
Technology, Amusement, and Leisure |
12 hours |
TFV.01,
TFV.03, TF2.01, TF2.02, TF2.03, SPV.02, SPV.04, SP1.03, SP1.04, ICV.03,
IC1.01, IC1.02 CGE1d, 2e, 3b, 3c, 3d, 3f, 4f, 5a, 7g, 7i |
Knowledge Inquiry Application Communication |
Investigate
the role of technology in amusement and leisure throughout history. Identify
specific user needs with respect to amusement and leisure and design a solution
to meet these needs (e.g., developing a carnival or board game). Prepare a
presentation to demonstrate user needs and the final solution. |
Time: 35 hours
Description
In this culminating
unit, students apply learned communication, decision-making, and
problem-solving skills to challenges in theatre and film production design.
Students explore the development of design solutions through the development of
technical drawings, illustrations, models, test models, fabricated products,
proposals, and reports. Skills developed in this unit can be applied to a wide
variety of careers in architecture, industrial design, fashion, or theatre/film
production.
|
Activity |
Time |
Expectations |
Assessment |
Tasks |
|
4.1:
Reproducing History for Film or Video |
15 hours |
TFV.02,
TFV.03, TF1.03, TF2.01, TF2.02, SPV.01, SPV.02, SP1.01, SP1.02, SP1.03,
ICV.03, IC2.03 |
Knowledge Inquiry Communication Application |
Generate
artefacts or costumes from a historical period as portrayed in film or video. |
|
4.2:
Theatre Set Design and Production |
20 hours |
TFV.01,
TFV.02, TFV.03, TF1.01, TF1.02, TF2.01, SPV.01, SPV.02, SPV.03, SP1.01,
SP1.02, SP1.03, SP2.03, ICV.03, IC1.01, IC1.02, IC2.03 |
Knowledge Inquiry Communication Application |
Design
and construct a theatre or video set. |
Technological
Design involves generating solutions to human needs problems and requires a hands-on,
project-based approach that incorporates individual and team efforts, a
flexible process for creative idea generation, and a variety of materials and
tools to model, test, and communicate solutions. In a typical design project,
the teacher provides students with a design brief, which describes the problem
to be solved, the constraints or criteria to be met in solving the problem,
and, in many cases, possible paths to take to develop a viable solution.
Activity initiation may take place with the whole classroom or with select
groups.
The
teacher may provide students with a list of the course projects at the
beginning or introduce them in sequence. This lends itself to a variety of
strategies for learning that is dependent on the project, the level of student
understanding and experience, and the availability of local facilities and
resources. Possible teaching and learning strategies in a design project
include:
·
Group
Collaboration
Students work in teams or with partners to accomplish specific tasks, modelled after design or engineering firms where individuals with differing strengths, skills, and knowledge work together to solve problems or issues. This is particularly effective for large projects such as designing and constructing drama sets or accessibility ramps. Groups of three or four may be more manageable than five or more.
·
Individual
Work
Students work individually to accomplish specific tasks. This may include working through the design process to develop a product such as a tool or individual tasks related to a group project such as drawing, drafting, model building, or presentation preparation.
·
Class
Discussion
Students actively participate by taking turns discussing current issues. The teacher may direct discussions by:
· posing initial questions;
· demonstrating specific procedures (e.g., a proper and safe tool operation);
· presenting a media topic relating to the current activity (e.g., a video or newspaper clipping).
Relevant issues may include the job market as it relates to careers in technology, the effects of technology on the environment, or the impact of a historical technology on today’s society.
·
Theoretical
Study
Students learn concepts and theory in application through the study and analysis of case studies. They test and observe scientific and engineering principles through experimentation, through Socratic lessons provided by the teacher or invited guests, or by experiencing them while testing a solution to a problem (e.g., building a kite, observing how well it flies, then making the appropriate modifications to improve its performance).
It should be noted that important issues such
as safety should be reinforced throughout the course. Following initial
lessons, demonstrations, and testing of general lab and machine safety at the
beginning of the course, the teacher should reintroduce specific topics at the
time required (e.g., before cutting wood on a table saw, the teacher reviews
specific table saw safety items). The approach of learning safety at the
beginning and then reinforcing that learning with the Just-In-Time (JIT) method
ensures students have more than one opportunity to learn very important skills.
In
Technological Design, the computer may be used extensively to:
·
generate
illustrations and drafted drawings;
·
generate
and test 3-D models;
·
research
on-line resources;
·
communicate
with peers and experts in the field;
·
download
images, papers, and software;
·
produce
products with Computer Numerical Control (CNC);
·
produce
finished prints, reports, and presentations.
If there are insufficient computer resources,
teachers ensure that there are plenty of activities that involve conventional
illustration and/or sketching, library or text research, hand modelling, and
testing.
Design
ideas and concepts are generated through a variety of methods including:
·
group
brainstorming;
·
conducting
surveys or interviews of clients or end users;
·
developing
and testing of prototypes or models;
·
holding
discussions with workers in the relevant field of study.
Students are instructed to focus on the kinds
of entry-level career skills this course destination leads to, such as drafting
technicians, CAD operators, graphic illustrators, or technical or
entrepreneurial jobs in architectural, artistic, or engineering firms. Problems
that require students to generate their own designs have prescriptive
restrictive criteria and are limited in scope of design choices, allowing
students to focus on the communicating, constructing, and testing of designs.
Ample opportunity must be given for students to develop the practical skills
involved in designing and to practise and apply those skills on both an
individual basis and as a member of a team.
A key
component of this course is for students to be made aware of career opportunities
in the field of design. Strategies such as inviting guest speakers, conducting
field trips or industry visits, participating in community-based projects, and
encouraging job shadowing, co-op, or apprenticeship placements are highly
recommended.
Students
demonstrate recognition of a structured process in problem solving. Evaluation
is based primarily on formative assessment, as it occurs during learning. This
assessment occurs through ongoing feedback to the teacher and students about
the quality of learning and the effectiveness of instruction. Throughout the
course, students demonstrate a learning process in conjunction with a specified
amount of skill, knowledge, and values.
Assessment
and evaluation tasks can include:
·
design
briefs;
·
design
proposals;
·
technical
and/or design reports;
·
research
reports;
·
drawings,
illustrations, and/or blueprints;
·
finished
models, prototypes, and products;
·
presentations;
·
competition
deliverables;
·
daily
log or work journal.
Examples of previous work help students to
develop the skills necessary to evaluate their projects and products. They
provide students and the teacher with a progressive and ongoing means of
monitoring the level of achievement attained. Comparisons of the teacher’s
evaluation of a skill and the student’s self-assessment through teacher/student
discussion often clarifies the standards that are expected. The addition of a
peer assessment component, especially in a group work situation, also helps to identify
reasonable expectations. The ability to combine skills and knowledge
successfully in practical work tasks are demonstrated by students in their
planning and implementation of projects, work assignments, and problem-solving
activities. Daily teacher observation of each student’s achievement on such
assignments is a technique for assessing progress.
Self-assessment
encourages students to reflect on their growth and learning, giving them a
sense of where they have been, where they are, and where they are going.
Self-evaluation is a valuable skill and aids students in developing their
God-given potential. With the use of self-, peer, and teacher assessment,
students are provided with feedback on their work.
Summative assessment, usually carried out at the end of a learning process and which includes feedback and evaluation resulting in a grade, is a focus in the evaluation of student achievement. Students should be able to articulate knowledge of design processes through oral and written methods such as a design report. Students demonstrate proficiency in the variety of practical skills developed throughout the course.
Seventy per cent of the grade will be based on assessments
and evaluations conducted throughout the course. Thirty per cent of the grade
will be based on a final evaluation in the form of an examination, performance,
essay, and/or other method of evaluation.
The
teacher should be acquainted with students’ Individual Education Plans (IEPs)
and unique learning characteristics to make the necessary accommodations.
There is
a wide range of teaching/learning strategies and assessment employed to ensure
that all students with special needs can be successful in the course. The
teacher is encouraged to modify and expand strategies to accommodate learning
styles. These may include:
·
developing
activities around student’s strengths and needs (e.g., limiting the amount of
reading and writing activities);
·
keeping
instructions simple and providing limited steps at a time (e.g., consider oral
instructions with a demonstration as opposed to written instructions);
·
providing
accommodations of approaches to assessment;
·
providing
the option for oral testing and student demonstrations of acquired skills;
·
encouraging
conferencing/discussion;
·
encouraging
student-to-student and teacher-to-student discussion to encourage confidence
and motivation;
·
allowing
oral presentations to small groups rather than to the whole class;
·
encouraging
cooperative small-group learning as opposed to teacher-presented material;
·
providing
flexible timelines;
·
providing
adaptation of student resources and equipment;
·
encouraging
peer tutoring;
·
a
supporting Educational Assistant in the classroom;
·
providing
enrichment and extension activities;
·
providing
classroom accessibility.
Teachers should be aware of students who
require modification to the mandated expectations for this course. Ontario Secondary Schools (page 24)
allows teachers to modify the learning expectations for exceptional students in
order to support the contents of the student’s IEP. This applies also to
students who have not been identified as exceptional but are receiving Special
Education programs and services.
Browning,
Heighington, Parvu, and Patillo. Design
and Technology. Toronto: McGraw-Hill Ryerson, 1993. ISBN 0.07.549650.X
Gordon,
J.E. The New Science of Strong Materials.
Markham, Ontario: Penguin Books, 1978.
ISBN 0-306-80151-5
Gordon,
J.E. Structures, or Why Things Don’t Fall
Down. Markham, Ontario: Penguin Books, 1978.
ISBN 0-306-80151-5
Gradwell,
Welch, and Martin. Technology Shaping Our
World. Tinley Park, Illinois: The Goodheart-Willcox Company, 1996. ISBN
1.56637.217.8
Huchinson,
Karsnitz. Design And Problem Solving.
New York: Glencoe/McGraw- Hill, 1994.
ISBN 0-8273-5244-1
Norman,
Donald A. The Design of Everyday Things.
New York: Doubleday, 1988. ISBN 0-385-26774-6
Papanek,
Victor. Design for the Real World.
New York: Bantam Books, 1971.
Salvadori,
Mario. The Art of Construction, Projects
and Principles for Beginning Engineers and Architects. Chicago: Chicago
Review Press, 1990. ISBN 1.55652.080.8
Wright,
Smith. Understanding Technology.
Tinley Park, Illinois: The Goodheart-Willcox Company, 1998. ISBN 1.56637.374.3
Popular Science.
Popular Mechanics.
Wired.
Various
architecture and home improvement magazines
Tech Directions.
DTTO
Bulletin
Publications
on many aspects of architectural design considerations and research are
available from Canada Mortgage and Housing Canadian Housing Information Centre,
Ottawa, Ontario,
phone 613-748-2367
ITEA
(International Technology Education Association) publications
Canadian
Standards Association publications
ASTM
testing standards
Ontario
Building Code
Sweet’s Catalogue
Machinery’s Handbook
Model-making
manuals and magazines are available from local hobby stores
Videos on designing products such as washing
machines, bicycles, toys, and mobile homes are available from: Classroom Video,
107 1500 Hartley Avenue, Coquitlam, BC
V3K 7A1, phone 604-523-6677.
Note: The URLs for the websites have been verified by the writer prior to publication. Given the frequency with which these designations change, teachers should always verify the websites prior to assigning them for student use.
American
Standards for Testing and Materials (ASTM)
www.astm.com
Bad
Designs, examples of problems in consumer design
www.baddesigns.com
CSA
International
www.csa.ca
Carleton
University School of Industrial Design, information on industrial design
curriculum
www.id.carleton.ca
Core77
Design Network, information on design careers, competitions, events
www.core77.com/
History
of Technology, list of resources on the development of technology
www.englib.cornell.edu/ice/lists/historytechnology/historytechnology.html
How
Things Work
www.howthingswork.com
Human
Resources Development Canada National Occupational Classification database
www.hrdc-drhc.ca/noc
Ontario
Prospects (career explorations)
www.edu.gov.on.ca
Popular
Science, latest innovations in industrial and architectural design
www.popoularscience.com
Popular
Mechanics, latest information of innovations and inventions
www.popularmechanics.com
Scotty’s Unofficial Centre for Tech Education,
resources for teaching design
www.millenniumwave.com
Sweet’s.com (construction industry resources)
www.sweets.com
Tech
Streets, (standards and information (ASTM, CSA, ISO, etc.))
www.techstreet.com
Vocabulary
definitions
www.whatis.com/index.htm
Wired
Magazine, trends and future directions of technology
www.wired.com
Blueprints: A Resource Tool for
Writing Catholic Secondary School Profiles. Catholic Curriculum Cooperative, Central
Region.
Choices Into Action: Guidance and
Career Education Program Policy for Ontario Elementary and Secondary Schools,
1999.
The Ontario Curriculum, Grades 9-12,
Technological Education, 1999.
Ontario Secondary Schools, Grades
9-12, Program and Diploma Requirements, 1999.
Trafford,
Larry. Educating the Soul: Writing
Curriculum for Catholic Secondary Schools. Toronto: Institute for Catholic
Education, 1998. ISBN 0-9699178-5-6
The
Grade 11 Technological Design Course is designated as a Technological Education
program in which students develop an understanding of the design industry. This
course is designed to provide students with a broad educational base that
prepares them for their studies in Grades 12, and subsequent direct entry into
the workplace, or for admission to apprenticeship programs and other training
programs. The goal of this program is to empower students to become productive
participants in society. Students are introduced to practical aspects of design
and fabrication of products to benefit society. The curriculum provides
opportunities for students to undertake hands-on practical activities, as well
as to conduct research and analysis. There are a wide range of
teaching/learning strategies and accommodations through which the needs of
students with special needs are met. The hands-on, practical approach provides
students with experiences that reflect a workplace environment. However,
students should be encouraged to take part in a co-operative education, Ontario
Youth Apprenticeship Program, or other program that provides workplace
experience in conjunction with this course.
Potential
for career exploration is made available to students throughout all units with
specific reference to Choices Into
Action: Guidance and Career Education Program Policy for Elementary and
Secondary Schools, 1999.
The
purpose of the safety passport is to ensure that students are fully aware of
all safety features on each piece of equipment in the technical facility prior
to using them independently.
The
general process is as follows:
1. When the teacher introduces a new piece of
equipment (e.g., lathe), students record the date of the safety demonstration
on their safety passport. Students prepare a note in their notebooks during
this lesson while the teacher demonstrates techniques for the safe operation of
the machine and personal protective equipment (e.g., proper eye protection,
secure loose hair, remove jewellery, protective clothing, etc.). This safety
note is carefully recorded in each student’s notebook along with the signed
passport slip. If any students are absent for the safety lesson, the teacher
carefully notes it on the daily attendance and a make-up opportunity must be
provided.
2. Students must demonstrate to the teacher that
they have a thorough knowledge of the safety rules for the equipment and are
able to demonstrate their competency on the equipment. Once the teacher has
observed the required safe set-up and operation of the equipment by a student,
the teacher signs off that portion of their passport.
3. Each student must complete a written or oral
test on the safe operation of the machine tool, outlining all safety features
that must be observed. These individual machine tests are designed to
complement any general facility safety rules. Upon satisfactory completion of
the test, the student dates the “tested” column and the teacher initials it as
complete.
4. Once the student has completed steps 1, 2,
and 3, the teacher signs the final column of the student’s safety passport
indicating they are able to use that equipment. The teacher keeps the signed
passports on file. A summary document of all the various permissions may be
created by the student and signed by the teacher (as permissions are earned).
See the sample summary passport below.
Equipment
Safety Passport
|
School: Student
Name: |
Instructor: Equipment: |
||||||
|
See your instructor for ANY questions about the safe set-up and
operation of equipment. |
|||||||
|
Attended Teacher Safety Instruction and
Demonstration (and notes recorded) |
Demonstrated Safe Set-up and Operation of Equipment
to Teacher |
Passed Written or Oral Testing |
Permission Granted to Use Equipment by
Teacher |
||||
|
Date of Lesson |
Teacher Initial |
Date Tested |
Teacher Initial |
Date of Demo |
Teacher Initial |
Date |
Teacher Initial |
|
|
|
|
|
|
|
|
|
Coded Expectations, Technological Design,
Grade 11,
Workplace Preparation, TDJ3E
TFV.01 · demonstrate an understanding of how the
design process is used to create products or services for the marketplace;
TFV.02 · create effective technical drawings using
standardized drawing practices;
TFV.03 · determine appropriate solutions to design
problems;
TFV.04 · describe manufacturing and construction
materials and techniques related to their projects;
TFV.05 · write effective technical reports that
follow a conventional format.
Planning
TF1.01 – describe user requirements, design criteria,
and ways of developing and testing solutions;
TF1.02 – justify design decisions that involve
alternative approaches;
TF1.03 – describe the historical development of a
variety of designed products and services.
Preparing
Designs
TF2.01 – use technical illustrations, drafting,
computer graphics, and models to present ideas and solutions effectively;
TF2.02 – describe materials that are appropriate for
the manufacture or construction of given projects;
TF2.03 – describe appropriate methods of manufacture
or construction for given projects.
Evaluating
and Documenting Designs
TF3.01 – write reports summarizing how the criteria
and constraints influenced a particular design decision;
TF3.02 – evaluate solutions based on given design
criteria.
SPV.01 · illustrate their design solutions
effectively using a variety of technical drawing methods that conform to
industry drafting conventions;
SPV.02 · fabricate projects or displays using hand
and power tools safely;
SPV.03 · write effective design briefs and technical
reports;
SPV.04 · evaluate solutions against design criteria.
Preparing
Designs
SP1.01 – draw appropriate technical illustrations
using industry-standard practices, including lettering techniques, scales, and
symbols;
SP1.02 – produce correct orthographic or pictorial technical
drawings (e.g., floor plans, perspectives and elevation views, section and
assembly drawings) using traditional or computer-based methods;
SP1.03 – fabricate models and prototypes for analysis
and testing using standard safety procedures;
SP1.04 – create displays of the finished products
using computer graphics, posters, or multimedia productions.
Evaluating
and Documenting Designs
SP2.01 – produce appropriate design briefs based on
their analysis of user needs and on consumer product research;
SP2.02 – prepare technical reports documenting the
design process and proposed solution;
SP2.03 – evaluate design solutions to determine how
well they suit the design criteria.
ICV.01 · identify factors that must be considered
when designing for the consumer marketplace (e.g., costs, materials, safety,
durability);
ICV.02 · identify environmental concerns related to
the development, use, and disposal of manufactured goods;
ICV.03 · use tools and materials safely to fabricate
products;
ICV.04 · describe design-related careers and their
educational requirements.
Design
Impacts
IC1.01 – assess project solutions in terms of safety,
ergonomics, and efficiency;
IC1.02 – identify design issues, such as production
costs, instructional materials for assembly and use, special design needs
related to controls and instrumentation, safety issues in handling products,
and product durability;
IC1.03 – describe problems that can result from
improper design.
Environmental
and Safety Issues
IC2.01 – identify alternative environmentally
friendly materials that could be used to produce specific products;
IC2.02 – explain various methods of handling
materials and reducing waste;
IC2.03 – handle tools and materials safely.
Education,
Training, and Career Opportunities
IC3.01 – identify a variety of design-related
careers;
IC3.02 – identify the educational and training
requirements for careers related to technological design.
Ontario Catholic School Graduate Expectations
The graduate is expected to be:
A Discerning Believer Formed in the Catholic
Faith Community who
CGE1a -illustrates a basic understanding of the saving story of our Christian faith;
CGE1b -participates in the sacramental life of the church and demonstrates an understanding of
the centrality of the Eucharist to our Catholic story;
CGE1c -actively reflects on God’s Word as communicated through the Hebrew and Christian
scriptures;
CGE1d -develops attitudes and values founded on Catholic
social teaching and acts to promote
social responsibility, human solidarity and the common good;
CGE1e -speaks the language of life... “recognizing that life is an unearned gift and
that a person entrusted with life does not own it but that one is called to
protect and cherish it.” (Witnesses to Faith)
CGE1f -seeks intimacy with God and celebrates communion with God, others and creation
through prayer and worship;
CGE1g -understands that one’s purpose or call in life comes from God and strives
to discern and live out this call throughout life’s journey;
CGE1h -respects the faith traditions, world religions and the life-journeys of all people of good will;
CGE1i -integrates faith with life;
CGE1j -recognizes that “sin, human weakness,
conflict and forgiveness are part of the human journey” and that the cross, the
ultimate sign of forgiveness is at the heart of redemption. (Witnesses to Faith)
An Effective Communicator who
CGE2a -listens actively and critically to
understand and learn in light of gospel values;
CGE2b -reads, understands and uses written
materials effectively;
CGE2c -presents information and ideas clearly and
honestly and with sensitivity to others;
CGE2d -writes and speaks fluently one or both of
Canada’s official languages;
CGE2e -uses and integrates the Catholic faith
tradition, in the critical analysis of the arts, media, technology and
information systems to enhance the quality of life.
A Reflective and Creative Thinker
who
CGE3a -recognizes there is more grace in our world
than sin and that hope is essential in facing all challenges;
CGE3b -creates, adapts, evaluates new ideas in
light of the common good;
CGE3c -thinks reflectively and creatively to
evaluate situations and solve problems;
CGE3d -makes decisions in light of gospel values
with an informed moral conscience;
CGE3e -adopts a holistic approach to life by
integrating learning from various subject areas and experience;
CGE3f -examines, evaluates and applies knowledge
of interdependent systems (physical, political, ethical, socio-economic and
ecological) for the development of a just and compassionate society.
A Self-Directed,
Responsible, Life Long Learner who
CGE4a -demonstrates
a confident and positive sense of self and respect for the dignity and welfare
of others;
CGE4b -demonstrates
flexibility and adaptability;
CGE4c -takes initiative and demonstrates Christian
leadership;
CGE4d -responds to, manages and constructively
influences change in a discerning manner;
CGE4e -sets appropriate goals and priorities in
school, work and personal life;
CGE4f -applies effective communication,
decision-making, problem-solving, time and resource management skills;
CGE4g -examines and reflects on one’s personal
values, abilities and aspirations influencing life’s choices and opportunities;
CGE4h -participates in leisure and fitness
activities for a balanced and healthy lifestyle.
A Collaborative Contributor
who
CGE5a -works effectively as an interdependent team
member;
CGE5b -thinks critically about the meaning and
purpose of work;
CGE5c -develops one’s God-given potential and
makes a meaningful contribution to society;
CGE5d -finds meaning, dignity, fulfillment and
vocation in work which contributes to the common good;
CGE5e -respects the rights, responsibilities and
contributions of self and others;
CGE5f -exercises Christian leadership in the
achievement of individual and group goals;
CGE5g -achieves excellence, originality, and
integrity in one’s own work and supports these qualities in the work of others;
CGE5h -applies skills for employability,
self-employment and entrepreneurship relative to Christian vocation.
A Caring Family Member
who
CGE6a -relates to family members in a loving,
compassionate and respectful manner;
CGE6b -recognizes human intimacy and sexuality as
God given gifts, to be used as the creator intended;
CGE6c -values and honours the important role of
the family in society;
CGE6d -values and nurtures opportunities for
family prayer;
CGE6e -ministers to the family, school, parish,
and wider community through service.
A Responsible Citizen who
CGE7a -acts morally and legally as a person formed
in Catholic traditions;
CGE7b -accepts accountability for one’s own
actions;
CGE7c -seeks and grants forgiveness;
CGE7d -promotes the sacredness of life;
CGE7e -witnesses Catholic social teaching by
promoting equality, democracy, and solidarity for a just, peaceful and
compassionate society;
CGE7f -respects and affirms the diversity and
interdependence of the world’s peoples and cultures;
CGE7g -respects and understands the history,
cultural heritage and pluralism of today’s contemporary society;
CGE7h -exercises the rights and responsibilities
of Canadian citizenship;
CGE7i -respects the environment and uses
resources wisely;
CGE7j -contributes to the common good.
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