Course Profile   Communications Technology, Grade 11, University/College Preparation, Catholic and Public

 

Unit 3:  Digital Video Production

Time:  27.5 hours

 

Activity 1 | Activity 2 | Activity 3 | Activity 4

Unit Description

This unit introduces students to the processes involved with digital image production. Students examine fundamental digital concepts, basic equipment functions, and their interface with computer technology. Students investigate the process of digitization and the transfer of data through the use of still and moving images in audio/video, recording, and photographic media. Emphasis is placed on the set-up, testing, and maintenance of the systems, (i.e., hardware, software, peripheral relationships, and connectivity), necessary to create digital productions. Critical evaluation and problem solving help students make decisions in light of gospel values with an informed moral conscience.

Unit Synopsis Chart

Activity

Time

Expectations

Assessment

Focus

1: Still Image Storyboarding

5 hours

TFV.01, TFV.03, SPV.01, SPV.02, ICV.03

TF2.02, TF2.05, TF2.07, TF3.03, SP1.01, SP1.02, SP1.03, SP1.04, SP1.05, SP1.06, SP1.07, SP2.01, SP2.02, SP3.01, SP4.02, IC2.01

CGE: 2b, c, e; 3b, c, e; 4a, e, f; 5a, e, g; 7b, j

Knowledge and Understanding

Thinking and Inquiry

Communication

Application

Digitization techniques and manipulation of still images

2: The Power of Audio

5 hours

TFV.01, TFV.03, TFV.04, SPV.02, ICV.03, ICV.04

TF2.02, TF2.03, TF2.11, TF3.01, IC3.01

CGE: 2a, b, c; 3b, c; 4b, e, f; 5a, e, f; 7b, j

Knowledge and Understanding - Thinking and Inquiry

Communication

Application

Digital audio techniques

3: Community Service Announcement

12.5 hours

TFV.01, TFV.02, TFV.03, TFV.04, SPV.01, SPV.02, SPV.04, ICV.03

TF2.02, TF2.03, TF2.04, TF3.02, SP1.01, SP1.02, SP1.04, SP1.05, SP1.07, SP2.01, SP2.02, SP2.07, SP3.01, SP4.01, SP4.02, SP4.03, IC1.02, IC3.01, IC3.04

CGE: 1d; 2c, e; 3b, c, d, e; 4b, c, d, f, g; 5a, c, f, g; 7b, e, j

Knowledge and Understanding

Thinking and Inquiry

Communication

Application

Integration and editing of digital images

4: “Re-purposing” Digital Video - Digital Editing Output Options

5 hours

TFV.02, TFV.04, SPV.02, SPV.03, SPV.05, ICV.03

TF1.01, TF2.02, TF2.04, TF2.05, TF2.06, TF3.02, TF3.03, SP1.06, SP1.07, SP2.02, SP4.03, SP4.04, IC1.02, IC3.05

CGE: 2c, f; 3c, e; 4b, e, f; 5a, e, f;
7b, j

Knowledge and Understanding

Thinking and Inquiry

Communication

Application

The process of digital output and output options

Activity 1:  Still Image Storyboarding

Time:  300 minutes

Description

Students explore a fresh approach to storyboarding while being introduced to digital video-editing software. Students engage in the pre-production of their video by capturing still images on the set location with digital cameras, digital video cameras, or traditional photographic methods. Images are imported to the digital video-editing application, assembled, and annotated akin to traditional storyboards. Exact imaging and playback methods provide a more precise document for critical analysis and consequent revision.

Strand(s) & Learning Expectations

Strand(s):  Theory and Foundation, Skills and Processes, Impact and Consequences

Overall Expectations

TFV.01 - apply the design process to develop solutions, products, processes, or services in response to challenges or problems in electronic, live, recorded, or graphic communications;

TFV.03 - explain how basic communications systems function and describe the knowledge required to manage a range of communications systems;

SPV.01 - effectively plan, organize, direct, and control a variety of communications activities;

SPV.02 - use current technology and production skills to develop a process or a product in response to a communications challenge or problem;

ICV.03 - identify career opportunities in the communications technology sector and the skills, education, and training required for each.

Specific Expectations

TF2.02 - describe the processes of analog-digital and digital-analog signal conversion;

TF2.05 - identify the advantages of various formats for specific applications;

TF2.07 - evaluate component properties and select the most appropriate components for a particular process;

TF3.03 - select the appropriate formats for electronic, live, recorded, and graphic productions;

SP1.01 - demonstrate the interpersonal skills required for effective teamwork;

SP1.02 - function effectively as individuals and as members of a cooperative team to produce a product or service;

SP1.03 - demonstrate the time management and problem-solving skills required to complete projects;

SP1.04 - accurately document planning and production processes;

SP1.05 - effectively apply a variety of planning tools (e.g., storyboards, flow charts, schematic diagrams);

SP1.06 - select and use appropriate software to manage the production process;

SP1.07 - use time management schemes to ensure that their productions meet client deadlines;

SP2.01 - set up and correctly operate the equipment and accessories required to create and modify environments for communications productions (e.g., video and audio editing suites, desktop publishing configurations, live and recorded productions, electronic communication systems, websites);

SP2.02 - select and use tools and equipment to solve a communications problem;

SP3.01 - use a variety of methods to document the planning and production processes;

SP4.02 - use appropriate language in flow charts, storyboards, operation charts, scripts, and presentations;

IC2.01 - apply safe work practices when performing communications processes.

Ontario Catholic School Graduate Expectations

CGE2b - reads, understands, and uses written materials effectively;

CGE2c - presents information and ideas clearly and honestly and with sensitivity to others;

CGE2e - uses and integrates the Catholic faith tradition, in the critical analysis of the arts, media, technology, and information systems to enhance the quality of life;

CGE3b - creates, adapts, and evaluates new ideas in light of the common good;

CGE3c - thinks reflectively and creatively to evaluate situations and solve problems;

CGE3e - adopts a holistic approach to life by integrating learning from various subject areas and experience;

CGE4a - demonstrates a confident and positive sense of self and respect for the dignity and welfare of others;

CGE4e - sets appropriate goals and priorities in school, work, and personal life;

CGE4f - applies effective communication, decision-making, problem-solving, time, and resource management skills;

CGE5a - works effectively as an interdependent team member;

CGE5e - respects the rights, responsibilities, and contributions of self and others;

CGE5g - achieves excellence, originality, and integrity in one’s own work and supports these qualities in the work of others;

CGE7b - accepts accountability for one’s own actions;

CGE7j - contributes to the common good.

Prior Knowledge & Skills

Students have:

·         an understanding of the basic principles of design (from Unit 1).

·         an awareness of why a storyboard is used for video production (from Unit 2).

Planning Notes

·         Investigate the software, accessible and available at the school site or through the school district’s system, that is suitable for the activity.

·         Collect exemplar works of previous students to illustrate some of the techniques used in storyboarding.

Teaching/Learning Strategies

·         The teacher encourages attitudes and values, founded on Catholic social teachings, which promote social responsibility, human solidarity, and the common good.

·         Student-to-student discussion and teacher-to-student conferencing should occur throughout the project.

·         The teacher should explain the correct use of the digital and video camera.

·         The teacher demonstrates capturing still images from videotape.

·         The teacher forms groups of two to four students.

·         The teacher explains the purpose and layout of a storyboard.

·         Depending on the type of video being created, students must understand that they will communicate a message to their audience.

·         The teacher explains the various types of shots that might be used in a movie production (e.g., close up, extreme close up, medium shot, long shot, and extreme long shot, etc.).

·         The teacher also explains how transitions, special effects, and audio play an important role in developing an effective storyboard/video and discusses various types of transitions that might be used.

·         The teacher explains how the information should flow from one scene to the next and provide a story-line that can be followed. The story should be clear.

·         The teacher should show how the storyboards sequence shots must be ordered together correctly to communicate the proposed story-line.

·         Students create an electronic storyboard by using a digital camera or video camera. They assemble the shots electronically using a slideshow or presentation software package (their work may also be printed and pasted on a layout board).

·         The storyboard is presented to the teacher before proceeding with the video production.

Assessment & Evaluation of Student Achievement

·         Perform a final summative evaluation of the completed storyboard.

·         Formative assessment: have roving conferences as students develop their story-lines with the storyboards.

·         Meet with students individually after asking them to set their own goals.

·         Provide formal feedback on the image storyboards created by the students.

·         Presentations to the class are evaluated.

·         Students are given the opportunity to self-evaluate their work, along with the teacher’s evaluation, to determine an appropriate mark for the activity.

·         Principles of design and correct storyboarding are used to assess students’ work.

Accommodations

·         Teachers should be acquainted with Individual Education Plans (IEPs) and their unique learning characteristics in order to make the necessary accommodations. Teachers should be aware of students who require modification to the mandated expectations for this course. Ontario Secondary Schools (p. 24) allows teachers to modify the learning expectations for exceptional students in order to support the contents of the student’s IEP. This applies also to students who have not been identified as exceptional but are receiving Special Education programs and services.

·         Special needs students can be given appropriate timelines for completion of this activity.

·         Students work with a partner or in small groups.

·         Help students with special needs to develop their storyboards.

·         Provide support as needed for those students who would benefit from direct one-to-one teacher conferencing.

·         Provide students with exemplar work to help them understand what a storyboard is and how it might be created.

Resource

General

·         Teacher-developed resources including handouts, worksheets, and activity sheets

·         Various samples of instructional videos

·         Student exemplars

·         Manufacturer’s equipment manuals

·         Software manuals and tutorial exercises

·         The school Library/Resource Centre

Books

Andersen, Neil and John Punjente. Scanning Television: Videos for Media Literacy in Class. Toronto: Harcourt Brace & Company, 1997. ISBN 0-7747-0173-0

Brenneis, Lisa. Final Cut Pro For Macintosh: Visual Quick-Pro Guide. USA: Peachpit Press, 1999.
ISBN 0201354802

Grebler, Ron. Desktop Digital Video: How to Use Your Computer and Camcorder to Edit and Create Videos and Digital Effects. USA: Prompt Press, 1999. ISBN 0790610957

Hitchcock, Peter. Videography: The Guide to Making Videos. Toronto: Peter Hitchcock Productions Inc. and TV Ontario, 1992. ISBN 0-9696-2610-X

Hoffer, Avi. Digital Guerrilla Video: A Grassroots Guide to the Revolution. USA: Miller Freeman Books, 1999. ISBN 0879305754

Hone, Rick and Liz Flynn. Video in Focus: A Guide to Viewing and Producing Video. Toronto: Globe/Modern Curriculum Press, 1992. ISBN 0-8899-6344-4

Hone, Rick and Liz Flynn. Video in Focus: A Guide to Viewing and Producing Video, Teacher’s Guide. Toronto: Globe/Modern Curriculum Press, 1992. ISBN 0-8899-6281-2

Kyker, Keith and Christopher Curchy. Television Production: A Classroom Approach. USA: Libraries Unlimited, 1993. ISBN 1-5630-8101-6

Ohanian, Thomas. Digital Filmmaking: The Changing Art and Craft of Making Motion Pictures. USA: Butterworth-Heinemann, 1996. ISBN 0240802195

Ohanian, Thomas. Digital Nonlinear Editing: Editing Film and Video on the Desktop. USA: Butterworth-Heinmann, 1997. ISBN 024080225X

Utz, Peter. Today’s Video, Equipment, Setup and Production. USA: Prentice-Hall, 1992.
ISBN 0-1392-5033-6

Zettl, Herbert. Video Basics. Toronto: Nelson Canada, 1995. ISBN 0-5342-4786-5

Zettl, Herbert. Video Basics Workbook. Toronto: Nelson Canada, 1995. ISBN 0-5342-4787-X

Video

Basic Shooting. USA: Videomaker, Inc., 1994. 42 min.

Manufacturing Consent.

Video Editing. USA: Videomaker, Inc., 1994. 47 min.

Videography: The Guide to Making Videos. Toronto: Peter Hitchcock Productions Inc. and TV Ontario, 1992. Eight 30-minute videos.

Magazines

Digital Imaging. New York: Cygnus Publishing.

Digital Video. USA: Miller Freeman Publications.

New Media.pro. Toronto: Southam Inc.

Video Systems. USA: Interac/Primedia Publication.

VideoMaker. USA: VideoMaker Inc.

Websites

2-Pop — http://www.2-pop.com
Previews, forums, discussion groups, techniques, tutorials, and links to the video industry.

Apple DV — http://www.apple.com/education/dv/
Apple education page, Firewire-based products and technologies, links to other related sites.

Digital Imaging Magazine — http://www.digitalimagingmag.com
Digital video/editing on-line articles, links to user groups, and equipment information.

Computer Video Magazine Online — http://www.computervideo.net/
Digital Video curriculum ideas.

Digital Video for Education — http://www.ncsa.uiuc.edu
This site manages a unique collection of virtual environments.

Digital Video Magazine — http://www.dv.com
Digital video/editing on-line articles, links to user groups, and equipment information.

Digital Video Professional Association — http://www.dvpa.com
On-line article’s, links to user groups, and equipment information.

National Association of Broadcasters — http://www.nab.org
Information on Broadcasting and Digital video. Links to other related sites.

New Mediapro Magazine — http://www.newmediapromagazine.com
A Canadian source of digital video/editing on-line articles, equipment and links to user groups.

Videomaker Magazine — http://www.videomaker.com
Digital video/editing on-line articles, links to user groups, and equipment information.

Videonics Systems — http://www.videonics.com
Articles on video/editing, links to user groups, industry, and equipment information.

Video Systems Magazine — http://www.videosystems.com

Video/editing on-line articles, links to user groups, and equipment information.

Video University — http://www.videouniversity.com
A resource for courses in video production, software tutorials and CD resources.

Worldwide Users Groups Forum — http://www.wwug.com
A site to share information about software, computers, video, and multimedia.

 

Activity 2:  The Power of Audio

Time:  300 minutes

Description

This activity gives students the opportunity to discover how the choice of audio for the soundtrack can effect the overall message of a video production. Students apply various audio types and styles to a generic video track to see how the soundtrack serves to underscore and/or counterpoint the meaning of the visual images in the project (video footage). Elements of rhythm, mood, and pace play a critical role in the communication of a video’s message. Students also explore and critique the pros and cons of a variety of digital audio characteristics, including audio formats, conversion and compression techniques, and audio editing software. Music, voice-over, and sound effects are studied with respect to their appropriate methods of capture. Students are made aware of the copyright laws that govern replay and reproduction of music. Issues of Christian morality are discussed with respect to the media’s ability to manipulate the public’s emotion and perception of truth through subtle manipulations of audio.

Strand(s) & Learning Expectations

Strand(s):  Theory and Foundation, Skills and Processes, Impact and Consequences

Overall Expectations

TFV.01 - apply the design process to develop solutions, products, processes, or services in response to simple challenges or problems in electronic, live, recorded, or graphic communications;

TFV.03 - demonstrate an understanding of electronic, live, recorded, and graphic communications systems;

TFV.04 - describe industry standards applicable to communications technology;

SPV.02 - produce, assemble, connect, and operate current equipment and components to perform specific functions related to communications technology;

ICV.03 - describe the career opportunities available in the communications technology sector immediately on graduation from high school;

ICV.04 - identify the employability skills required to be successful in the workplace.

Specific Expectations

TF2.02 - explain different methods of storing and retrieving information and the advantages of each;

TF2.03 - explain how digitization is used for print, audio, video, recording, and photographic media and in the transfer of data;

TF2.11 - explain how the concepts of encoding, storing, decoding, transmitting, and receiving apply to electronic, live, recorded, and graphic projects in communications technology;

TF3.01 - define the terminology used in the areas of electronic, live, recorded, and graphic communications;

IC3.01 - identify career opportunities in the communications sector.

Ontario Catholic School Graduate Expectations

CGE2a - listens actively and critically to understand and learn in light of gospel values;

CGE2b - reads, understands, and uses written materials effectively;

CGE2c - presents information and ideas clearly and honestly and with sensitivity to others;

CGE3b - creates, adapts, and evaluates new ideas in light of the common good;

CGE3c - thinks reflectively and creatively to evaluate situations and solve problems;

CGE4b - demonstrates flexibility and adaptability;

CGE4e - sets appropriate goals and priorities in school, work, and personal life;

CGE4f - applies effective communication, decision-making, problem-solving, time, and resource management skills;

CGE5a - works effectively as an interdependent team member;

CGE5e - respects the rights, responsibilities, and contributions of self and others;

CGE5f - exercises Christian leadership in the achievement of individual and group goals;

CGE7b - accepts accountability for one’s own actions;

CGE7j - contributes to the common good.

Prior Knowledge & Skills

·         A basic understanding of computer operations and the use of audio/video equipment would be beneficial, but is not necessary for completion of the activity.

·         Students have cooperative teamwork skills.

Planning Notes

·         Teachers implement their school district’s policies on appropriate use and access to Internet services.

·         Students keep a daily log sheet, recording brief notes of their accomplishments each day and outlining any future needs that this activity requires.

·         Collect and provide examples of soundtracks and audio files that outline the steps required for successful completion of the task.

·         Previous student work can be edited and dubbed with different audio tracks for students to experiment with.

·         Investigate cross-curricular connections with other subject areas, especially the Music department.

·         Provide the opportunity for students to focus on specific career options and provide insights into the skills required for related professions.

·         Teaching/Learning Strategies that allow for career links should be investigated (e.g., job shadowing, career and education research, field trips, and guest speakers). Arrange for appropriate speakers, whose careers are related to the audio, video, and digital video industry, to share their education and career paths with students. Members of the community may provide students with some insights into career opportunities and issues.

Teaching/Learning Strategies

·         Teachers encourage attitudes and values, founded on Catholic social teachings, which promote social responsibility, human solidarity, and the common good.

Soundtracks

·         The teacher facilitates a discussion on the topic of soundtracks by questioning the class on:

·         The importance of music and the “picture”;

·         Whether creating animations or editing video, the audio soundtrack will help to inform your visual decisions.

·         The class discusses different types of music and develops a list of what they think is best suited for different video situations.

·         Different musical scores may be presented by the teacher to illustrate how music is used to create elements of rhythm and pacing.

·         The teacher provides students with pre-recorded video sequences (Quicktime, AVI, or MOV formats). Each sequence should include three or four versions, each with a different audio track, as well as one without any audio track added.

·         Students, working in groups of four or five, play the video sequence that has no audio and suggest what kind of sound track would best fit.

·         The group then plays each of the sample sequences and decides which audio track seems best suited to the visual message of each sequence.

·         The process is repeated for three or four different video sequences.

·         The teacher should facilitate a discussion on the importance of audio, and its integration and effect on the “picture,” after completion of the exercise.

Digital Audio Characteristics

·         The teacher facilitates a discussion on digital audio characteristics, including: sampling rate, bit depth and mode, compression, audio formats, and audio streaming.

·         Students brainstorm and develop a list of audio formats and terms.

·         The teacher discusses the essential differences and advantages of each audio format and its suitability for use in different digital video-editing software (see Appendix 3.1 for reference).

·         Students should be made aware of the copyright laws that govern replay and reproduction of music. Research in this area can provide an extension to the activity.

·         Students complete a series of tutorials that assist them in learning how to do basic digital audio editing techniques, including: capturing, conversion to appropriate formats, editing using digital audio software, and importing and exporting audio files into digital video-editing software.

Assessment & Evaluation of Student Achievement

·         Summative assessment of tutorial work

·         Summative assessment of the concepts and techniques utilized in this activity

·         Paper and pencil test

·         Performance assessment of assigned tutorial exercises and worksheets

·         Personal communication – teacher/student conferencing

Accommodations

·         Teachers should be acquainted with exceptional students’ Individual Education Plans (IEPs) and their unique learning characteristics in order to make the necessary accommodations. Teachers should be aware of students who require modification to the mandated expectations for this course. Ontario Secondary Schools (p. 24) allows teachers to modify the learning expectations for exceptional students in order to support the contents of the student’s IEP. This applies also to students who have not been identified as exceptional but are receiving Special Education programs and services.

·         Students with special needs can be given appropriate timelines for completion of this activity.

·         Peer tutoring is given to those students who need extra help.

·         Student-to-student discussion and teacher-to-student conferencing should occur throughout the project.

·         Peer tutors assist students with special needs when handling equipment.

Resources

General

·         Teacher-developed resources including handouts, worksheets, and activity sheets

·         Various samples of video sequences with edited audio tracks

·         Student exemplars

·         Manufacturer’s equipment manuals

·         Software manuals and tutorial exercises

·         The school Library/Resource Centre

Books

Ackenhusen, John G. Real-Time Signal Processing: Design and Implementation of Signal Processing Systems. USA: Prentice Hall, 1999. ISBN 0136317715

Albanese, Steve and Colin MacQueen. Digital Audio Dictionary (Book & CD edition). USA: Prompt Publications, 2000. ISBN 0790612011

Baert, L., Luc Theunissen, Guido Vergult, and Jan Maes. Digital Audio and Compact Disc Technology, 3rd ed. Great Britain: Books Britain, 1995. ISBN 0240513975

Coulter, Doug. Digital Audio Processing. USA: CMP Books, 2000. ISBN 0879305665

Lindley, Craig A. Digital Audio with Java (Book & CD edition). USA: Prentice Hall, 1999.
ISBN 0130876763

Lyons, Richard G. Understanding Digital Signal Processing. USA: Addison-Wesley, 1996.
ISBN 0201634678

Pohlmann, Ken C. Principles of Digital Audio, 4th ed. USA: McGraw-Hill Professional Publishing, 2000. ISBN 0071348190

Rose, Jay. Producing Great Sound for Digital Video (Book & CD edition). USA: CMP Books, 2000.
ISBN 0879305975

Solari, Stephen J. Digital Video and Audio Compression. USA: McGraw Hill Text, 1999.
ISBN 0070595380

Steiglitz, Ken. A DSP Primer: With Applications to Digital Audio and Computer Music. USA: Addison-Wesley, 1996. ISBN 0805316841

Watkinson, John. The Art of Digital Audio, 2nd ed. USA: Butterworth-Heinemann, 1994.
ISBN 0240513207

Watkinson, John. Mpeg 2, 2nd ed. USA: Focal Press, 1999. ISBN 0240515102

White, Paul. Desktop Digital Studio. USA: Sanctuary Publishing, 2000. ISBN 1860743242

Magazines

Digital Imaging. New York: Cygnus Publishing.

Digital Video. USA: Miller Freeman Publications.

Keyboarding Magazine.

New Media.pro. Toronto: Southam Inc.

Websites

Apple DV — http://www.apple.com/education/dv/
Apple education page, Firewire-based products and technologies, links to other related sites.

Audio Engineering Society — http://www.aes.org
Good source of audio information, industry standards, and links to other audio-related sites.

Audio Media On-Line — http://www.audiomedia.com
Articles, digital audio/video information, and links to other audio-related sites.

Berklee Press — http://www.berkleepress.com
Music sources, on-line articles and lessons. Links to other audio-related sites.

Canadian Musician — http://www.canadianmusician.com
Information on the Canadian music industry. Good links to other audio-related sources.

Digital DIY — http://www.symbiosis-music.com
Information on digital recording equipment, MIDI instruments, sound effects units, editing, and CD mastering. Links to other related sources.

Electronic Music Interactive — http://nmc.uoregon.edu/emi
Information on the nature of sound, synthesis, and MIDI. Links to other audio-related sites.

MIDI-site — http://www.midisites.com
A search engine for MIDI sources and files on the Internet. Great links to other audio-related sites.

Music and Audio Connection — http://www.musicandaudio.com
Information on education, artists, associations, music, and audio professionals. Good links to other audio-related sources.

Reelworld — http://www.reelworld-online.com
Film music and related topics of interests for anyone interested in music for pictures. Good links to other audio sites.

Shareware Music Machine — http://www.hitsquad.com/smm
Audio shareware, freeware, and demos of MIDI sequencers, audio editors, and samples. Links to other audio-related sites.

Sounds Online — http://www.soundsonline.com
Free sounds as well as sample CDs and sound libraries. Links to other audio-related sites.

 

Activity 3:  Community Service Announcement

Time:  750 minutes

Description

Students develop digital video-editing techniques and apply their prior production knowledge while creating a video that brings awareness to a student-selected community or social justice issue. Students select an issue, complete the background research for their topic, and assemble the required media. Using digital editing software, the final product incorporates full motion video, still images, appropriate audio/music or narration, transitions, titles/graphic screens, and special effects. Through cooperative learning strategies, students utilize digital video technology to enhance the quality of life for all community members.

Strand(s) & Learning Expectations

Strand(s):  Theory and Foundation, Skills and Processes, Impact and Consequences

Overall Expectations

TFV.01 - apply the design process to develop solutions, products, processes, or services in response to challenges or problems in electronic, live, recorded, or graphic communications;

TFV.02 - identify and describe the components and processes that make up each of the following: electronic, live, recorded, and graphic communications;

TFV.03 - explain how basic communications systems function and describe the knowledge required to manage a range of communications systems;

TFV.04 - describe industry standards, regulations, and formats that apply to communications technology;

SPV.01 - effectively plan, organize, direct, and control a variety of communications activities;

SPV.02 - use current technology and production skills to develop a process or a product in response to a communications challenge or problem;

SPV.04 - use effective techniques to carry out and document the steps in pre-production, production, and post-production;

ICV.03 - identify career opportunities in the communications technology sector and the skills, education, and training required for each.

Specific Expectations

TF2.02 - describe the processes of analog-digital and digital-analog signal conversion;

TF2.03 - explain how electricity and magnetism form the basis for audio and video communications;

TF2.04 - demonstrate a working knowledge of amplification and signal processing;

TF3.02 - research appropriate production techniques and recommend processes that adhere to industry standards;

SP1.01 - demonstrate the interpersonal skills required for effective teamwork;

SP1.02 - function effectively as individuals and as members of a cooperative team to produce a product or service;

SP1.04 - accurately document planning and production processes;

SP1.05 - effectively apply a variety of planning tools (e.g., storyboards, flow charts, schematic diagrams);

SP1.07 - use time management schemes to ensure that their productions meet client deadlines;

SP2.01 - set up and correctly operate the equipment and accessories required to create and modify environments for communications productions (e.g., video and audio editing suites, desktop publishing configurations, live and recorded productions, electronic communication systems, websites);

SP2.02 - select and use tools and equipment to solve a communications problem;

SP2.07 - design and set up a communications system (e.g., a computer network, audio and video editing systems, lighting grids) to perform production and post-production processes;

SP3.01 - use a variety of methods to document the planning and production processes;

SP4.01 - apply mathematical equations to solve simple problems (e.g., calculating current loads and resistance, file sizes for bitmaps, or frame rates for animation);

SP4.02 - use appropriate language in flow charts, storyboards, operation charts, scripts, and presentations;

SP4.03 - use terminology that is recognized by the communications industry;

IC1.02 - explain how communications technology has contributed to globalization and has influenced economic and social issues;

IC3.01 - explore communications programs offered by post-secondary institutions;

IC3.04 - describe the roles of unions, guilds, and associations in the communications sector.

Ontario Catholic School Graduate Expectations

CGE1d - develops attitudes and values founded on Catholic social teaching and acts to promote social responsibility, human solidarity, and the common good;

CGE2c - presents information and ideas clearly and honestly and with sensitivity to others;

CGE2e - uses and integrates the Catholic faith tradition, in the critical analysis of the arts, media, technology, and information systems to enhance the quality of life;

CGE3b - creates, adapts, and evaluates new ideas in light of the common good;

CGE3c - thinks reflectively and creatively to evaluate situations and solve problems;

CGE3d - makes decisions in light of gospel values with an informed moral conscience;

CGE3e - adopts a holistic approach to life by integrating learning from various subject areas and experience;

CGE4b - demonstrates flexibility and adaptability;

CGE4c - takes initiative and demonstrates Christian leadership;

CGE4d - responds to, manages and constructively influences change in a discerning manner;

CGE4f - applies effective communication, decision-making, problem-solving, time, and resource management skills;

CGE4g - examines and reflects on one’s personal values, abilities, and aspirations influencing life’s choices and opportunities;

CGE5a - works effectively as an interdependent team member;

CGE5c - develops one’s God-given potential and makes a meaningful contribution to society;

CGE5e - respects the rights, responsibilities, and contributions of self and others;

CGE5f - exercises Christian leadership in the achievement of individual and group goals;

CGE5g - achieves excellence, originality, and integrity in one’s own work and supports these qualities in the work of others;

CGE7b - accepts accountability for one’s own actions;

CGE7e - witnesses Catholic social teaching by promoting equality, democracy, and solidarity for a just, peaceful and compassionate society;

CGE7j - contributes to the common good.

Prior Knowledge & Skills

·         A basic understanding of computer operations and the use of audio/video equipment would be beneficial, but is not necessary for completion of the activity.

·         Students have:

·         a basic understanding of the principles of design (from Unit 1);

·         a basic understanding of video and lighting concepts (from Unit 2);

·         cooperative teamwork skills.

Planning Notes

·         Students keep a daily log sheet, recording brief notes of their accomplishments each day and outlining any future needs that this activity requires.

·         Collect and provide examples of community service announcement digital videos that outline the steps required for successful completion of the task.

·         Investigate cross-curricular connections with other subject areas, student services, Special Education/resource, and administration.

·         Provide the opportunity for students to focus on specific career options and provide insights into the skills required for related professions.

·         Teaching/learning strategies that allow for career links should be investigated (e.g., job shadowing, career and education research, field trips, and guest speakers). Arrange for appropriate speakers, whose careers are related to the video and digital video industry, to share their education and career paths with students. Members of the community may provide students with some insights into career opportunities and issues.

Teaching/Learning Strategies

Introduction

·         The teacher encourages attitudes and values, founded on Catholic social teachings, which promote social responsibility, human solidarity, and the common Good.

·         The teacher facilitates a discussion by presenting statistics on the amount of time the average person watches television and graphics. Students are prompted to respond to the influence and morality of the media and the ultimate goal of graphics. The teacher challenges the class, as media creators of the future, to attempt to create work that has a positive meaningful message.

·         The teacher introduces the project and presents professional and student samples of public service announcements.

·         Students brainstorm a list of social issues/problems that are misrepresented or ignored by the media and discuss possible treatments that are either humorous or serious.

·         The teacher emphasizes that the public service announcement must engage the audience and clearly communicate a message.

·         The teacher distributes Appendix 3.2 – Community Service Criteria Checklist and has students refer to it throughout the activity.

Pre-production and Research

·         The teacher reviews format for scripts, treatment, and storyboards and describes the roles of the various members of the crew including the director, screenwriter, graphics designer, art/set director, grip, sound director, videographer, lighting technician, and DV editor.

·         Students form groups and decide which topic they would like to deal with in their public service announcement.

·         Groups decide on roles/responsibilities of group members.

·         Students research their topics using electronic databases.

·         Groups develop their scripts, storyboards/shot lists, and roles of each group member and present their final version to the class for review.

Set-up and Rehearsal

·         Students rehearse the script, go through a dry run of the various scenes, and discuss any necessary changes for production.

·         Set and costume designs are completed and any graphics or live audio sounds are created.

·         During this stage, the teacher reviews the basic set-up and correct, safe handling procedures for the equipment.

Production

·         Students ensure that all staging is complete, that all equipment is ready, and that any appointments necessary to use specific areas for various scenes are booked.

·         Students shoot their scenes, remembering to shoot more footage then is apparently needed.

Post-production

·         The teacher discusses the essential differences and advantages of digital video non-linear editing in comparison to traditional analog linear editing, while using a computer projection system to demonstrate the basics of the digital editing software.

·         Students complete a series of tutorials that assist them in learning how to do basic editing, titling, transitions, audio effects, special video effects, and importing and exporting of digital video.

·         Students edit their public service announcements and present them to the class for critiquing. (Final outputting solutions are discussed in Activity 4.)

Assessment & Evaluation of Student Achievement

Students assess the contribution of the individual group members by completing daily log sheets, personal communication, and self-/peer assessments.

Self-, peer, and group evaluation sheets are filled out at the end of the project.

Summative assessment of equipment worksheets and quizzes:

·         paper-and-pencil test.

Summative assessment of completed worksheets (proposal sheets, scripts, and storyboards):

·         personal communication – teacher/student conferencing.

Summative assessment of finished instructional video.

Summative assessment of project presentation and class discussion of student work.

·         performance assessment of finished presentation;

·         personal communication through self-/peer and group assessment and critique.

The teacher also assesses students’ productions based on their creativity and detail, the understanding they demonstrate of the concepts and process of creating film, and the overall clarity and organization of the final product.

Accommodations

·         Teachers should be acquainted with exceptional students’ Individual Education Plans (IEPs) and their unique learning characteristics in order to make the necessary accommodations. Teachers should be aware of students who require modification to the mandated expectations for this course. Ontario Secondary Schools (p. 24) allows teachers to modify the learning expectations for exceptional students in order to support the contents of the student’s IEP. This applies also to students who have not been identified as exceptional but are receiving Special Education programs and services.

·         Students with special needs can be given appropriate timelines for completion of this activity.

·         Peer tutoring is given to those students who need extra help.

·         Student-to-student discussion and teacher-to-student conferencing should occur throughout the project.

·         Peer tutors assist students with special needs when handling equipment.

·         For enrichment, students may use this technology to propose an entrepreneurial opportunity for the community, another subject area, or for the school.

Resources

General

·         Teacher-developed resources including handouts, worksheets, and activity sheets

·         Various samples of instructional videos

·         Student exemplars

·         Manufacturer’s equipment manuals

·         Software manuals and tutorial exercises

·         The school Library/Resource Centre

Books

Andersen, Neil and John Punjente. Scanning Television: Videos for Media Literacy in Class. Toronto: Harcourt Brace & Company, 1997. ISBN 0-7747-0173-0

Grebler, Ron. Desktop Digital Video. USA: Prompt, 1997. ISBN 0-7906-1095-7

Hitchcock, Peter. Videography: The Guide to Making Videos. Toronto: Peter Hitchcock Productions Inc. and TV Ontario, 1992. ISBN 0-9696-2610-X

Hone, Rick and Liz Flynn. Video in Focus: A Guide to Viewing and Producing Video. Toronto: Globe/Modern Curriculum Press, 1992. ISBN 0-8899-6344-4

Hone, Rick and Liz Flynn. Video in Focus: A Guide to Viewing and Producing Video, Teacher’s Guide. Toronto: Globe/Modern Curriculum Press, 1992. ISBN 0-8899-6281-2

Kyker, Keith and Christopher Curchy. Television Production: A Classroom Approach. USA: Libraries Unlimited, 1993. ISBN 1-5630-8101-6

Ohanian, Thomas and Michael Phillips. Digital Filmmaking: The Changing Art and Craft of Making Motion Pictures. USA: Butterworth-Heinemann, 1996. ISBN 0240802195

Ohanian, Thomas. Digital Nonlinear Editing: Editing Film and Video on the Desktop. USA: Butterworth-Heinemann, 1992. ISBN 024080175X

Rose, Jay. Producing Great Soundtracks for Digital Video. USA: Miller Freeman, 1999.
ISBN 0879305975

Video

Adbusters Culture Jammer’s Video. Vancouver: The Media Foundation, 1997. 16 min.

Graphic Mania: Highlights from the Weirdest, Wackiest, Wildest Graphics of the 50’s and 60’s. California: Rhino Video, 1987. 30 min. RNVD 902

Basic Shooting. USA: Videomaker, Inc., 1994. 42 min.

Manufacturing Consent: Noam Chomsky and the Media. Canada: National Film Board of Canada, 1995. 169 min. ISBN 0-7722-0464-0

Video Editing. USA: Videomaker, Inc., 1994. 47 min.

Videography: The Guide to Making Videos. Toronto: Peter Hitchcock Productions Inc. and TV Ontario, 1992. Eight 30-minute videos.

Magazines

Adbusters: Journal of the Mental Environment. Vancouver: Lasn and Schmalz.

Digital Imaging. New York: Cygnus Publishing.

Digital Video. USA: Miller Freeman Publications.

New Media.pro. Toronto: Southam Inc.

Video Systems. USA: Interac/Primedia Publication.

VideoMaker. USA: VideoMaker Inc.

Websites

2-Pop — http://www.2-pop.com/
Digital video/editing articles, tutorials, links to user groups, and equipment information.

Apple DV — http://www.apple.com/education/dv/
Desktop Movies in Apple Education, links to curriculum, firewire information.

Digital Imaging Magazine — http://www.digitalimagingmag.com
Digital video/editing on-line articles, links to user groups, and equipment information.

Challenge 2000 Multimedia Project Video Guide
http://pblmm.k12.ca.us/TechHelp/VideoHelp/VideoGuide.html
Student and teacher resource including glossaries and activities for video production.

Computer Video Magazine Online — http://www.computervideo.net/
DV curriculum ideas.

Digital Image — http://www.digitalimage.ca/
DV curriculum ideas.

Digital Video for Education — http://www.ncsa.uiuc.edu/Cyberia/DVE/FusionDVE/
DV curriculum ideas.

Digital Video Magazine — http://www.dv.com
Digital video/editing on-line articles, links to user groups, and equipment information.

Digital Video Professional Association — http://www.dvpa.com/
Variety of professional tips and reviews.

New Media.pro Magazine — http://www.newmediapromagazine.com
Canadian source of DV/editing, articles, links to user groups, and equipment information.

Videomaker Magazine — http://www.videomaker.com
Video/editing on-line articles, links to user groups, and equipment information.

Videonics Systems — http://www.videonics.com
Articles on video/editing, links to user groups, industry, and equipment information.

Video Systems Magazine — http://www.videosystems.com
Video/editing on-line articles, links to user groups, and equipment information.

 

Activity 4:  “Re-purposing” Digital Video – Digital Editing Output Options

Time:  300 minutes

Description

Students acquire theoretical knowledge of new media, output possibilities, transfer rates, and concepts of re-purposing digital media with a focus on digital video. Digital videos produced in Activity 3 are rendered with a compression software application. Students output their Community Service Announcement to the Web, compact disc, and VHS tape. Appropriate compression rates are learned in relation to methods of delivery.

Re-purposing, a term coined by Nickolas Negroponte, professor of Media Technology at MIT and author of Being Digital, is maintained in their presentation.

Strand(s) & Learning Expectations

Strand(s):  Theory and Foundation, Skills and Processes, Impact and Consequences

Overall Expectations

TFV.02 - identify and describe the components and processes that make up each of the following: electronic, live, recorded, and graphic communications;

TFV.04 - describe industry standards, regulations, and formats that apply to communications technology;

SPV.02 - use current technology and production skills to develop a process or a product in response to a communications challenge or problem;

SPV.03 - set up, operate, and maintain a communications system and analyse its efficiency;

SPV.05 - use mathematical and language skills effectively and apply scientific principles in the design of electronic, live, recorded, and graphic communications systems;

ICV.03 - identify career opportunities in the communications technology sector and the skills, education, and training required for each.

Specific Expectations

TF1.01 - explain how a human need or want can be met through a new or improved product;

TF2.02 - describe the processes of analog-digital and digital-analog signal conversion;

TF2.04 - demonstrate a working knowledge of amplification and signal processing;

TF2.05 - identify the advantages of various formats for specific applications;

TF2.06 - summarize the configurations for a variety of electronic, live, recorded, and graphic systems, and develop a plan to set up and manage the systems;

TF3.02 - research appropriate production techniques and recommend processes that adhere to industry standards;

TF3.03 - select the appropriate formats for electronic, live, recorded, and graphic productions;

SP1.06 - select and use appropriate software to manage the production process;

SP1.07 - use time management schemes to ensure that their productions meet client deadlines;

SP2.02 - select and use tools and equipment to solve a communications problem;

SP4.03 - use terminology that is recognized by the communications industry;

SP4.04 - apply scientific principles related to light, magnetism, and basic digital fundamentals;

IC1.02 - explain how communications technology has contributed to globalization and has influenced economic and social issues;

IC3.05 - explain the importance of lifelong learning for individuals in the communications technology sector.

Ontario Catholic School Graduate Expectations

CGE2c - presents information and ideas clearly and honestly and with sensitivity to others;

CGE2f - uses and integrates the Catholic faith tradition, in the critical analysis of the arts, media, technology, and information systems to enhance the quality of life;

CGE3c - thinks reflectively and creatively to evaluate situations and solve problems;

CGE3e - adopts a holistic approach to life by integrating learning from various subject areas and experience;

CGE4b - demonstrates flexibility and adaptability;

CGE4e - sets appropriate goals and priorities in school, work, and personal life;

CGE4f - applies effective communication, decision-making, problem-solving, time, and resource management skills;

CGE5a - works effectively as an interdependent team member;

CGE5e - respects the rights, responsibilities and contributions of self and others;

CGE5f - exercises Christian leadership in the achievement of individual and group goals;

CGE7b - accepts accountability for one’s own actions;

CGE7j - contributes to the common good.

Prior Knowledge & Skills

·         A basic understanding of computer operations and the use of audio/video equipment would be beneficial, but is not necessary for completion of the activity.

·         Students have:

·         a basic understanding of video concepts (Unit 2);

·         a basic understanding of digital video concepts (Unit 3, previous activities);

·         cooperative teamwork skills.

Planning Notes

·         Students keep a daily log sheet, recording brief notes of their accomplishments each day and outlining any future needs that this activity requires.

·         Collect and provide examples of community service announcement digital videos that outline the steps required for successful completion of the task.

·         Investigate cross-curricular connections with other subject areas, student services, Special Education/resource, and administration.

·         Provide the opportunity for students to focus on specific career options and provide insights into the skills required for related professions.

·         Teaching/learning strategies that allow for career links should be investigated (e.g., job shadowing, career and education research, field trips, and guest speakers). Arrange for appropriate speakers, whose careers are related to the video and digital Video industry, to share their education and career paths with students. Members of the community may provide students with some insights into career opportunities and issues.

Teaching/Learning Strategies

·         The teacher encourages attitudes and values, founded on Catholic social teachings, which promote social responsibility, human solidarity, and the common Good.

·         Students brainstorm all the possible venues and formats for presenting their video; the class discusses the pros and cons of each.

·         The teacher presents samples of the same digital video that have been created for on-line viewing but have been created/output with a variety of compression Codecs and formats (Quicktime, AVI, or MOV). The teacher also presents the same video directly from the DV camera (Firewire/IEE1394) and from a copy on VHS tape.

·         Students take note of the variations of image quality, time to compress and decompress the digital video, interactive response time, and the file size of the compressed digital video.

·         The teacher uses a computer projection system to demonstrate the basics of the video, audio, and streaming options/compressors of the DV editing software or of a separate DV compression software.

·         Students output their Community Service Announcement to the Web, compact disc, and VHS tape using appropriate compression Codecs.

·         Final videos are viewed and critiqued by the class.

Assessment & Evaluation of Student Achievement

Formative assessment of each student’s ability to work cooperatively in group situations:

·         self-, peer, and group evaluation sheets are filled out at the end of the project .

Summative assessment of equipment worksheets and quizzes:

·         paper-and-pencil test.

Summative assessment of the concepts and techniques utilized in this activity.

Summative assessment of project presentation and class discussion of student work:

·         performance assessment of finished presentation – presentation rubric personal communication through self-, peer, and group assessment and critique;

·         reflection through self-, peer, and group assessment.

Accommodations

·         Teachers should be acquainted with exceptional students’ Individual Education Plans (IEPs) and their unique learning characteristics in order to make the necessary accommodations. Teachers should be aware of students who require modification to the mandated expectations for this course. Ontario Secondary Schools (p. 24) allows teachers to modify the learning expectations for exceptional students in order to support the contents of the student’s IEP. This applies also to students who have not been identified as exceptional but are receiving Special Education programs and services.

·         Students with special needs can be given appropriate timelines for completion of this activity.

·         Peer tutoring is given to those students who need extra help.

·         Student-to-student discussion and teacher-to-student conferencing should occur throughout the project.

·         Peer tutors assist students with special needs when handling equipment.

·         For enrichment, students may use this technology to propose an entrepreneurial opportunity for the community, another subject area, or for the school.

·         For enrichment, students may enter their videos in a film festival or organize their own film festival or video night.

·         For enrichment, students may upload the group’s video to the school website or to an appropriate organization’s website.

Resources

General

·         Teacher-developed resources including handouts, worksheets, and activity sheets

·         Student exemplars

·         Manufacturer’s equipment manuals

·         Software manuals and tutorial exercises

·         The school Library/Resource Centre

Books

Bell, Timothy. Text Compression. Canada: Prentice-Hall Canada Inc., 1990. ISBN 0139119914

Bell, Timothy, Jan Witten, and Alistair Cleary. Managing Gigabytes: Compressing and Indexing Documents and Images. Canada: Morgan Kaufmann, 1999. ISBN 1558605703

Brenneis, Lisa. Final Cut Pro For Macintosh: Visual QuickPro Guide. USA: Peachpit Press, 1999.
ISBN 0201354802

Grebler, Ron. Desktop Digital Video. USA: Prompt, 1997. ISBN 0-7906-1095-7

Negroponte, Nickolas. Being Digital. Canada: Random House Canada, 1996. ISBN 0679762906

Ohanian, Thomas and Michael Phillips. Digital Filmmaking: The Changing Art and Craft of Making Motion Pictures. USA: Butterworth-Heinemann, 1996. ISBN 0240802195

Ohanian, Thomas. Digital Nonlinear Editing: Editing Film and Video on the Desktop. USA: Butterworth-Heinemann, 1992. ISBN 024080175X

Rose, Jay. Producing Great Soundtracks for Digital Video. USA: Miller Freeman, 1999.
ISBN 0879305975

Watkinshaw, John. MPEG 2. USA: Focal Press, 1999. ISBN 0240515102

Magazines

Digital Imaging. New York: Cygnus Publishing.

Digital Video. USA: Miller Freeman Publications.

New Media.pro. Toronto: Southam Inc.

Video Systems. USA: Interac/Primedia Publication.

Websites

2-Pop — http://www.2-pop.com/
Information on digital video, articles, and tutorials. Links to user groups and equipment information.

Apple DV — http://www.apple.com/education/dv/
Desktop Movies in Apple Education, links to curriculum, and firewire information.

Computer Video Magazine Online — http://www.computervideo.net/
DV curriculum ideas

Digital Image — http://www.digitalimage.ca/
Digital video/editing articles, tutorials, links to user groups, and equipment information.

Digital Video Magazine — http://www.dv.com
Digital video/editing on-line articles, links to user groups, and equipment information.

Digital Video Professional Association — http://www.dvpa.com/
Variety of professional tips and reviews

New Media.pro Magazine — http://www.newmediapromagazine.com
Canadian source of DV/editing, articles, links to user groups, and equipment information.

Videomaker Magazine — http://www.videomaker.com
Video/editing on-line articles, links to user groups, and equipment information.

Videonics Systems — http://www.videonics.com
Articles on video/editing, links to user groups, industry, and equipment information.

Video Systems Magazine — http://www.videosystems.com
Video/editing on-line articles, links to user groups, and equipment information.

Video University — http://www.videouniversity.com/
Video/editing on-line articles, links to user groups, and equipment information.

Worldwide Users Groups Forum — http://www.wwug.com/forums/index.htm
A good source of video/editing on-line articles, links to user groups, and equipment information.

 


Appendix 2.1

Lighting Questionnaire

(Answers in italic)

 

1.   State the difference between directional light and diffused light.

Directional light has a focused beam creating distinct shadows. Diffused light has a wide, indistinct beam that lights a wide area and softens shadows.

 

2.   In what unit is light intensity measured?

Foot-candles (ft-c)

 

3.   Explain the concept of falloff.

Falloff is the speed (fast or slow) at which the illuminated area of an object or area turns into a shadow area.

 

4.   Identify the colours used and explain additive colour mixing.

Red, green, and blue are the primary additive colours. Adding the primary additive colours together in varying proportions produces different colours of light.

 

5.   What is Colour Temperature? What is a low colour temperature and what is a high colour temperature?

Colour Temperature is the relative degree to which light is red or blue. Reddish light has a low colour temperature and bluish light has a high colour temperature.

 

6.   Identify the components for the three-point, or triangle, lighting principle.

Three-point lighting uses a key light, a fill light, and a back light.

 

7.   Explain the function of the lights used in a three-point lighting set-up.

Key light illuminates the basic shape, a fill light fills or softens shadow areas, and a back light provides separation of the object from its background.

 

8.   What are the two categories of lighting instruments?

Spotlights and floodlights

 

9.   What type of falloff does a spotlight create?

A spotlight creates fast falloff.

 

10.  List the four basic objectives of studio lighting.

Provide a sufficient level of illumination for the available camera equipment.

Create a three-dimensional perspective.

Use light and shadow to direct attention in a scene.

Establish mood.

 

Adapted from: Zettl, Herbert. Video Basics. Toronto: Nelson Canada, 1995.

Wurtzel, Alan. Television Production. Toronto: McGraw-Hill, 1989.


Appendix 2.2

Audio Checklist

 

Preparation of Equipment

Choose and test the correct microphone for the job:

 

Omni-directional

 

_____

Bi-directional

 

_____

Cardioid

 

_____

 

Hand-held

_____

 

Lavaliere

_____

 

Boom

_____

 

Windscreens if necessary

_____

 

Necessary cables: make sure your connectors fit the outputs and inputs of the recording equipment to be used.

 

XLR

_____

Ľ” phono plug

_____

RCA phono plug

_____

Mini plug

_____

 

Audio Mixing board

 

 

Recording cables

_____

 

Power source cables

_____

 

Headphones (with adapters)

_____

 

Storage medium (audio tape or videotape)

_____

 

Sound Quality Check

 

Audible

_____

Consistent overall volume level

_____

Volume levels balanced from different sources

_____

High, mid, and low frequencies balanced for each source

_____

No line interference, hum, or squeal

_____

No unwanted background or microphone noise

_____

Separation in main (figure) and ambient sounds (ground)

_____

Sound perspective corresponds to visual image

_____

 

Adapted from: Zettl, Herbert. Video Basics. Toronto: Nelson Canada, 1995.

Wurtzel, Alan. Television Production. Toronto: McGraw-Hill, 1989.

Alkin, Glyn. Sound Recording and Reproduction. London: Focal Press, 1987.

Utz, Peter. Recording Great Audio. USA: Quantum Publishing, Inc., 1989. ISBN 0-930633-15-6


Appendix 2.3

Video Questionnaire

 

(Answers in italic)

1.   On the supplied diagram (teacher should supply a diagram for available cameras), label all of the function controls for the camera. (The teacher needs the operations manual for their specific camera.)

 

2.   Explain “field of view”.

Field of view is that portion of a scene visible through a particular lens.

 

3.   Explain “depth of field”.

The area in which all objects, located at different distances from the camera appear in focus.

 

 

4.   With respect to video recording what are “vectors”?

A vector is a directional screen force. There are graphic, index, and motion vectors.

 

 

5.   What term is used to define the process of filling in missing visual information in a video frame?

Psychological Closure

 

 

6.   What is the difference between a dolly in shot and a zoom in shot?

A dolly in moves the camera toward the subject. A zoom in brings the object to the camera.

 

 

7.   How do you “white balance” a video camera? Why is it important to white balance your camera?

To white balance your camera, focus and fill the frame with a white object and press the white balance button. It is important to white balance your camera because your camera’s colour calibration is based on this reading of true white. Different types of lighting demand that you white balance in order to maintain a constant colour balance.

 

 

8.   Define the term “switching”.

Switching means instant editing from simultaneously available video sources.

 

 

9.   What is the device called that allows for superimpositions, dissolves, fades, keys, and wipes on the video switcher?

Fader bar

 

 

10.  What is a “cutaway shot”?

A cutaway is a brief shot with neutral vectors that helps improve or establish visual continuity between two shots

Adapted from: Zettl, Herbert. Video Basics. Toronto: Nelson Canada, 1995.

Wurtzel, Alan. Television Production. Toronto: McGraw-Hill, 1989.


Appendix 2.4

Video Production Rubric

 

Expectations/Criteria

Level 1

(50-59%)

Level 2

(60-69%)

Level 3

(70-79%)

Level 4

(80-100%)

Application

SPV.01

Uses knowledge of video equipment, procedures, and techniques to organize, direct, and control the production process

- participates in the organization, direction, and control of the production process to a limited extent

- participates in the organization, direction, and control of the production process to some extent

- participates in the organization, direction, and control of the production process to a considerable extent

- participates in the organization, direction, and control of the production process to a thorough extent

SPV.02

Uses knowledge of video equipment, procedures, and techniques to create meaningful video content

- uses knowledge to create video content with limited meaning

- uses knowledge to create video content with some meaning

- uses knowledge to create video content with considerable meaning

- uses knowledge to create video content with high level of meaning

SP1.02

Uses knowledge of video equipment, procedures, and techniques to effectively perform assigned production role

- performs assigned production role with limited effectiveness

- performs assigned production role with some effectiveness

- performs assigned production role with considerable effectiveness

- performs assigned production role with high level of effectiveness

SP1.03

Uses time-management and problem-solving skills in production and post-production situations

- limited
use of time-management and problem-solving skills

- some
use of time-management and problem-solving skills

- considerable use of time-management and problem-solving skills

- thorough
use of time-management and problem-solving skills

SP2.03, SP2.07

Sets up, uses, and stores the necessary video, audio, and lighting components of a studio production system

- limited contribution to set-up of production system

- some contribution to set-up of production system

- considerable contribution to set-up of production system

- high level of contribution to set-up of production system

IC2.01

Applies safe work practices when handling equipment

- minimal application of safe work practices

- some application of safe work practices

- considerable application of safe work practices

- thorough application of safe work practices

Note: A student whose achievement is below level 1 (50%) has not met the expectations for this assignment or activity.


Appendix 3.1

Glossary of Digital Audio Terms

 

8- & 16-bit Audio — A unit of measure that indicates the resolution of a digitized sound sample. The higher the resolution, the better the audio fidelity. Audio that is digitized using 8 bits of resolution is slightly better in fidelity than normal AM radio. 16-bit audio is the standard used for standard audio CDs.

AIFF — Audio Interchange format, developed by Apple Macintosh for music and high-quality sound.

AU — Sun Audio format, originally designed for use on Sun UNIX systems.

AVI — Audio-Video Interleaved is the file format that Microsoft specifies for video for Windows. Blocks of video and audio data are interspersed together in this format.

CD-Audio — Sounds that have been digitized at a sampling rate almost high enough to duplicate reality. CD-audio is the same format and quality as the discs played on a CD player.

CODEC — An acronym for Compressor/Decompressor, an algorithm or scheme used when recording digital video. Many CODEC schemes are available, depending on image quality and file size.

Compact Disc Digital Audio, or CD-DA — Musical or audio information that is encoded digitally. CD-DA is the standard format used by the music industry.

Compression — A process that allows data to be stored or transmitted using less than the normal number of bits.

DAT/Digital Audio Tape — This is a method of recording digital audio information on tape at a high density and high quality.

Decode — In multimedia, this term refers to decompressing a compressed (encoded) file so that it may be displayed. Codecs do this decoding while the video/audio is played.

Digital — The method in which data (usually computer data or audio CDs) is recorded. A digital signal is an electronic signal that is defined by a series of binary numbers (0s and 1s). Common digital devices are the audio CD player and the computer.

Digitize — The process of converting analog data to digital data.

Dynamic Range — The span of volume between the loudest and softest sounds in audio recording. Sample size affects dynamic range. 16-bit audio yields a dynamic range of 96 dB, and 8-bit audio yields 48 dB.

MIDI — Acronym for Musical Instrument Digital Interface. It is a standard communications protocol, used by electronic music equipment, allowing device control from personal computers.

MIDI time code — A time code system allowing timed device control through MIDI protocols.

MPEG — Moving Picture Experts Group: Often used to refer to the standard file format and set of compression algorithms jointly developed by the Moving Picture Experts Group to handle video and audio. The various forms of MPEG are used for a wide range of video and audio applications, from desktop computer presentations and games to consumer DVD players and satellite video systems.

MPEG-1 — The format which produces high-quality video and audio streams at approximately 2x CD-ROM data rates. Standard MPEG-1 is full frame rate (24 to 30 fps, depending on the source) with a quarter size image (352 x 240), and is useful for playback on most new desktop computers.

 


Appendix 3.1  (Continued)

 

MPEG-2 — The format which produces high data rate, full broadcast quality files. MPEG-2 playback requires an extremely fast computer and video card, or a hardware accelerator card. MPEG-2 is the format for DVD-video and many home satellite dish systems. Standard MPEG-2 is full frame rate (24 to 30 fps) and full screen resolution (720 x 480).

MPEG Layer-2 Audio — Generally used for high bandwidth MPEG audio at near-CD quality. Used for audio with both MPEG-1 and MPEG-2.

MPEG Layer-3 Audio (MP3) — MPEG audio format which is very popular on the Internet. Generally used in audio-only files (.mp3 files), this is a lower-bandwidth format than MPEG Layer-2 audio, but still not ideal for modem streaming.

RA — Real Audio is a format for supplying streaming audio over the Web. This means that the user's computer can begin playing the sound file as soon as the first few packets of information are received. The user does not have to wait for the entire sound file to be downloaded before it can be played. This makes Real Audio suitable for supplying very long pieces of sound information over the Web.

Streaming — Refers to network delivery of media. It may refer to technologies that match the bandwidth of the media signal to the viewer’s connection, so that the media is always seen in realtime “true streaming.” Also used to mean media which can be viewed over a network prior to being fully downloaded “http streaming.”

WAV — Waveform sound was developed for use with Microsoft Windows. If you have a Windows PC with a sound card, you will probably already have software that enables you to record sounds and store them on your hard disk in .wav format.

 


Appendix 3.2

Community Service Announcement: Specific Criteria Checklist

 

Concept/Content/Target Audience

·         Does the project communicate its concept?

·         Does the project exhibit depth and insight about the topic?

·         Is the information factual and is it researched from several relevant sources?

·         Does the project deal with the subject matter in a novel, innovative way?

·         Does the project address the needs and/or interests of the target audience?

Composition

·         Is each sequence staged with a centre of interest?

·         Is contrast used to direct the attention of the viewer?

·         Are any of the sequences cluttered?

·         Does the composition create a suitable mood or enhance the strength of the story/message?

Narrative Structure/Sequencing

·         Are the sequences properly structured?

·         Are montages used in the project to show characters’ reactions or influences on the behaviours/attitudes of the characters?

·         Are the action shots properly sequenced?

·         Is there an appropriate pacing of shots and a variety of shot lengths?

·         Does the structure create a suitable mood or enhance the strength of the story/message?

Art and Set Design/Direction

·         Is the set realistic? If not, why?

·         Is there sufficient and appropriate lighting?

·         Do the set, costume design, and lighting create a suitable mood or enhance the strength of the story/message?

Shot Selection

·         Is one type of shot dominant in the project?

·         Is a traditional sequencing of shots used in the project (ES-XLS-LS-MS-CU-ECU)?

·         Does each shot have a definite purpose?

·         Is there a variety of shots?

·         Does the shot selection create a suitable mood or enhance the strength of the story/message?

Camera Technique

·         Are POV shots used appropriately?

·         Does each frame contain adequate lead/look room?

·         Is the rule of thirds adhered to?

·         Are the camera angles appropriate? Interesting?

·         Does the camera tilt to establish power relationships when appropriate?

·         Are camera movements appropriately used?

·         Are camera movements smooth and fluid?

·         Do the camera techniques create a suitable mood or enhance the strength of the story/message?

 


Appendix 3.2  (Continued)

 

Audio Technique

·         Does the soundtrack serve to underscore and/or counterpoint the meaning of the visual images in the project?

·         Is the VO/dialogue appropriate?

·         Is the split edit technique used when appropriate?

·         Does the audio create a suitable mood or enhance the strength of the story/message?

Editing

·         Are digital video effects (e.g., filters) used to enhance the meaning?

·         Is montage used? Does it serve a definite purpose?

·         Are the transitions appropriate for the project?

·         Are jump cuts used for dramatic effect?

·         Are cross-dissolves used to link sequences?

·         Is one type of transition dominant? If so, why?

·         Does the editing create a suitable mood or enhance the strength of the story/message?

 

 

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