Course Profile   Technological Design (TDJ4E), Grade 12, Workplace Preparation, Combined

 

Unit 2:  Interior Design

Time:  25 hours

 

Activity 2.1 | Activity 2.2 | Activity 2.3

 

Unit Description

Students examine the concepts of designing commercial environments through the design of a retail space for the product developed in Unit 1 – Commercial Product Design. Students plan the layout, fixtures, traffic patterns, display patterns, colours, and textures of the retail space, based on interior design and marketing concepts. Students examine the ways that our physical environments affect the way we feel and think. Students apply Catholic values and ethical business practices to their design solutions.

Unit Synopsis Chart

Activity

Time

Learning Expectations

Assessment Categories

Tasks

2.1
Assessing the Needs of the Retailer

5 hours

TFV.01, TF1.02, TF1.03, TF3.01, TF3.02, SPV.01, SP1.01, SP1.02, SP3.01

Knowledge/ Understanding Thinking/Inquiry

Students complete a needs analysis for a retail space for the commercial product developed in Unit 1, including layout, display designs, and display structures.

2.2
Designing a Retail Space

15 hours

TFV.04, TF2.01, TF2.02, SPV.04, SP2.01, SP2.02, SP2.03

Knowledge/ Understanding Thinking/Inquiry Communication

Students design the interior commercial environment based on criteria derived from an analysis of researched information.

2.3
Presenting the Design

5 hours

TFV.03, TF2.01, TF2.02, TF3.01, SPV.03, SPV.05, SP1.04, SP2.04, SP3.01, ICV.03

Communication Application

Students develop presentation materials for the retail environment.

 

Activity 2.1:  Assessing the Needs of the Retailer

Time:  5 hours

Description

Students develop a needs analysis and an interior design for a retail space to sell the products developed in Unit 1 – Commercial Product Design. Based on results of the survey and research into potential customer characteristics (gathered in Unit 1), students determine the nature of the retail space, furnishings, traffic patterns, and display signage. Design concepts generated in this activity are used in the subsequent activities.

Strand(s) & Learning Expectations

Strand(s):  Theory and Foundation, Skills and Processes

Theory and Foundation

Overall Expectations

TFV.01 - demonstrate an understanding of how the design process is used to create products or services for the marketplace.

Specific Expectations

TF1.03 - explain how to develop a needs analysis based on research into consumer products or services;

TF3.01 - explain project designs in terms of satisfying consumer needs and meeting design criteria;

TF3.02 - identify design constraints for specific projects.

Skills and Processes

Overall Expectations

SPV.01 - produce effective design briefs outlining the design challenges they face and the design criteria they will use to meet the challenges.

Specific Expectations

SP1.01 - identify design problems, list relevant criteria, and propose solutions;

SP1.02 - produce effective design briefs that include analyses of consumer needs, design criteria, and considerations in meeting design challenges;

SP1.04 - identify appropriate materials for models and finished products by analysing material characteristics and properties;

SP3.01 - evaluate the appropriateness of project solutions against design criteria.

Prior Knowledge & Skills

Students understand the concepts involved in writing a design brief and are able to use word processing or desktop-publishing to produce an attractive document.

Planning Notes

Students need to be aware of current layouts of stores and trends in commercial interior design through observation of local shops, magazine illustrations, guest speakers who specialize in interior design, or creating displays in stores. Before initiating this activity (at least a week or weekend before), the teacher distributes the observation questionnaire (see Appendix 2.1.1 – Retail Space Observations) and asks students to record their observations of local retail stores (ideally, stores selling similar merchandise to the products developed in Unit 1 – Commercial Product Design). At the teacher’s discretion, students may be encouraged to discuss the layout of the store and methods of merchandising with the store manager and/or employees. A school field trip to a retailer or mall, guided by someone with merchandising experience, should also be considered.

Teaching/Learning Strategies

1.   The teacher initiates discussions of retail space design by reviewing student’s observations of local stores, through prearranged guest speakers and/or images of shops from magazines (see Planning Notes). Students list their favourite stores and discuss the reasons why. During class discussions, students develop a draft needs analysis for the retail space to promote the product developed in
Unit 1 – Commercial Product Design. Students are made aware of how this analysis phase fits into a sequential design process. Topics to be discussed include:

·         minimum required square footage for sales area;

·         techniques used to lead customers through retail space, encourage browsing and purchasing;

·         product display methods (e.g., racks, rails, shelves, mannequins, bins, etc.);

·         methods of lighting;

·         the mood that best promotes the product (e.g., industrial/high tech, English Country, Shabby Chic, Modern);

·         paint, flooring, cabinetry, etc., used to evoke the mood;

·         safety and security issues.

2.   From class discussions and personal observations, students individually appraise the requirements for retailing the products developed in Unit 1 – Commercial Product Design and write a design brief/needs analysis to outline their ideas and plan for the retail space. See Sample Needs Analyses.

Assessment & Evaluation of Student Achievement

Task/Product

Tool

Purpose

Achievement Chart Categories

Needs Analysis

Checklist (Appendix 2.1.2)

Conferencing

Formative

Knowledge/Understanding

Thinking/Inquiry

Design Brief

Checklist

Formative

Thinking/Inquiry

Communication

Application

Accommodations

·         As an enhancement, students further research and analyse current practices (nationally or global).

Resources

Books

Abramson, Susan and Marcie Stuchin. Shops & Boutiques 2000: Designer Stores and Brand Imagery. PBC International, 2000. ISBN 0866366873

Conran, Terence. On Design. Vancouver, BC: Raincoast Books, 1996. ISBN 1-55192-053-0

Zelinsky, Marilyn. New Workplaces for New Work Styles. Montreal, PQ: McGraw-Hill, 1997.
ISBN 0-07-063324-X

Publications

Magazines, such as Style at Home, Canadian House and Home, Victoria, and Metropolitan Home (for current styling ideas). See their respective websites at:

– http://www.canadianhouseandhome.com

– http://www.styleathome.ca

Video

Packaging Design. Classroom Video, Unit C, 9003 Centaurus Circle, Burnaby, BC, V3J 7N4
phone (604) 420-3066. Although this movie is about packaging, it does explain the use of colour, line, shape, texture, etc.

Websites

American Society of Interior Designers (ASID) – http://www.asid.org/

Contract Magazine (commercial interior design and architecture) – http://www.contractmagazine.com/

Design4Design: The Architecture and Interior Design Directory – http://www.design4design.com/

Ideas, Canadian design firm – http://www.id-eas.ca/

Institute of Store Planners – http://www.ispo.org/

New Era Design, specialists in retail design – http://www.neweradesign.com/


Appendix 2.1.1

Retail Space Observations

 

Upon visiting a store, record the following observations:

Store Name:

Type of Merchandise:

Date:

 

1.   How is merchandise displayed, e.g., kind of display structures, materials used (chromed metal, wood, hangers, hooks, shelves, etc.)?

 

2.   How are the floor displays arranged for traffic and customer flow?

 

3.   How do customers collect purchases (basket – plastic or wicker, shopping cart)?

 

4.   Where is the sales area (cash registers/checkouts) located?

 

5.   Describe the sight lines of the sales area (straight aisles, radiant, etc.).

 

6.   What do you see upon entering the store?

 

7.   What is it about the space that encourages you to shop there?

 

8.   What kind of lighting was used?

 

9.   What are the main colours used (walls, furnishings, signs)?

 

10.  What materials and textures are used for furnishings and walls?

 

11.  How does the store address security and safety for customers?

 

12.  Are there general classifications of store layouts that you can see?

 

13.  How does the decoration of the store support/promote the products?


Appendix 2.1.2

Needs Analysis Evaluation Checklist

 

General Criteria

Yes

No

Describes how observations of current practices are used to create new designs in the analysis phase of the design process.

 

 

Explains how their design will satisfy customer needs in shopping for the product in question.

 

 

Identifies a list of design criteria.

 

 

Explains how the new design meets the design criteria.

 

 

Identifies design constraints (i.e., costs, location, retail space size, and security/safety issues).

 

 

Identifies materials to be used in display installations and interior walls (material properties and characteristics desired to enhance sales of product).

 

 

Specifics

 

 

Provide general information about the space (description of product and related products, size of space, location (e.g., strip mall, industrial mall, front of manufacturing facility)

 

 

·         mood the space should evoke, and why

 

 

·         locations of displays, checkouts, signs, and why

 

 

·         display methods for the product and related products, and why

 

 

·         colours and textures used in displays and interior finishes, and why

 

 

·         how the space promotes the consumer interest and purchasing of the product

 

 

·         an analysis of lighting required

 

 

·         an analysis of display methods (racks, rails, bins, etc.)

 

 

·         an analysis of colour/texture of display structures, signs, and walls

 

 

·         an analysis of traffic patterns

 

 

·         an analysis of the display area layout, and sight lines

 

 

·         an analysis of the entrance view

 

 

·         an analysis of security requirements

 

 

·         an analysis of customer and employee safety (i.e., fire, theft, safe movement, and storage)

 

 

·         an analysis of the sales counter (ease of movement, number of employees it can accommodate, ability to see the floor from a position behind the counter)

 

 

 


Appendix 2.1.3

Sample Needs Analyses

 

1. Dectonage

Background

Dectonage is a housewares and lifestyle store. The first store was opened by Kathryn Brown in cottage country, north of Toronto; a second one will be opened in southwestern Ontario in 2002. Customer-friendly and highly attractive, the store’s purpose is to provide a hospitable and enjoyable atmosphere for the average shopper. The goal of the business is to provide the consumer with the highest quality product at the lowest possible prices.

Mood of the Store

The mood of the store is classic but with a modern edge. A leather 1930s club chair is at home beside an English Country pie-safe. Majolica pottery sets a Swedish table. The emphasis is on natural fibres, textures, deep colours, favourite pieces, and continuity.

Analysis

Based on observation and interviews with Ms. Brown, we have determined:

·         the product is house-oriented;

·         there will be small items and breakable items;

·         clerks at cash register need to be able to see the back wall displays;

·         small items which can be easily shoplifted should be located near the till;

·         there should be room for two clerks behind the till for customer service;

·         there should be room for large items of furniture, such as tables, dining chairs, arm chairs, lamps, and side tables;

·         customer browsing is encouraged;

·         to carry items, customers pick up wicker shopping baskets at the front of the store.

Recommendations

We therefore make the following recommendations:

As a housewares purveyor, Dectonage needs lots of shelf space no more than 12" deep. Shallow shelves limit the type of merchandise that can be displayed; too deep, and the consumer may break the product by reaching in. There will be a minimum height difference between shelves of 16". Products get maximum exposure when displayed at a height that falls between the waist and top of head of the shopper. Merchandise displayed below this area will need to be attractive to catch the eye of the browser. Shelves will be located along the walls, and freestanding units will be placed near the till.

Aisles between shelves should be a minimum of 4'. This will allow browsers with baskets to feel comfortable as they move through, without fear of breaking products.

The entry to the store should be narrow. The space will widen out as the customer enters. This gives a feeling of mystery and encourages the customer to explore.

The colours should be warm and inviting spice tones and natural materials, such as wood and stone.

 


Appendix 2.1.3  (Continued)

 

2. Go Fishing!

Background

Go Fishing! is a store aimed at the outdoors enthusiast. Its products are mainly hunting and fishing gear. The store is 49' by 15'. There is a storeroom in the back. It is located in a mall and there are two glass display cases at the front with the store entrance between them.

 

Analysis

·         the products are to be used in the outdoors;

·         there will be some clothing items;

·         clothes can be bought by non-campers too;

·         there will be some camping items;

·         there are some expensive items that need to be kept locked up;

·         the store will carry guns that will need to be locked up;

·         lures are small items that can be difficult to display effectively;

·         the owners want to offer fly-tying courses in the store.

 

Recommendations

Along one wall, there should be shelves to hold the camping equipment, backpacks, fishing rods and reels and hunting equipment. To the right of the sales area there should be a locked glass display case to hold the expensive things, such as binoculars, and the dangerous things, such as knives. Behind the sales area there should be a locked glass gun/ammunition display case. Clothes will be on circular racks at the front of the store, to attract the shopper who wants to “look outdoorsy”. Fishing lures will be displayed on sliding bulletin boards. Behind the boards will be bins to hold the different lures. The clerk matches the number of the lure to the number on the bin to get the lure the customer wants. Small hunting accessories can be displayed the same way. The two front windows will have mannequins posed in outdoor activities, such as fly casting or sitting by an imitation campfire.

In keeping with an outdoors store, the colours will be natural greens, browns, and beiges. The cash register will be made of wood and glass. The racks are chrome.


Activity 2.2:  Designing a Retail Space

Time:  15 hours

Description

Students design and produce technical drawings of a layout of the retail space for the sale of the product developed in Unit 1 – Commercial Product Design, and based on the needs analysis performed in Activity 2.1 – Assessing the Needs of the Retailer. Students plan the layout, traffic patterns, fixtures, colours, and textures of the retail environment and develop orthographic drawings of floor plans and elevations.

Strand(s) & Learning Expectations

Strand(s):  Theory and Foundation, Skills and Processes

Theory and Foundation

Overall Expectations

TFV.04 - consult appropriate technical reference materials for specific projects and services.

Specific Expectations

TF2.01 - use the principles of symmetrical and asymmetrical balance, rhythm, repetition, and spatial proportions when creating models and illustrations;

TF2.02 - use the fundamentals of line and direction, pattern, light and shadow, shape and space, texture, and colour when creating models and illustrations.

Skills and Processes

Overall Expectations

SPV.04 - create appropriate drawings using either traditional or computer-based methods.

Specific Expectations

SP2.01 - prepare effective technical drawings using standard scales, lettering techniques, and symbols;

SP2.02 - use computer-aided design methods effectively to produce illustrations (e.g., floor plans, perspectives and elevation views, details, auxiliaries, and assembly drawings) as required;

SP2.03 - illustrate design solutions effectively using orthographic and pictorial techniques.

Prior Knowledge & Skills

Students are familiar with CAD software and basic architectural drawing conventions. Students should be familiar with orthographic drawing principles and understand how to create elevation and floor plan views, dimensioning, and scale. Students should also be familiar with the principles of perspective drawing.

Planning Notes

·         The teacher refers to Appendix 2.2.1 – Floor Plan Evaluation Checklist and conveys any new information regarding items to be included on the drawing to students if they were not covered in the design brief (Activity 2.1 – Assessing the Needs of the Retailer). The teacher prepares to review the principles of perspectives drawing.

·         It may be helpful for some students to develop simple models to visualize their ideas. The teacher gathers cardboard, foam core, putty, etc., and associated tools.

Teaching/Learning Strategies

1.   The teacher reviews the design criteria established in Activity 2.1. – Assessing the Needs of the Retailer. The teacher also reviews design concepts of line, shape, shadow, balance, rhythm, and scale. The teacher gives students a speed sketch exercise (given a word like “balance,” sketch the meaning of the word in a quick fashion) to illustrate the concepts.

2.   Students develop sketches and/or simple models of their ideas of the retail environment for the product from Unit 1 – Commercial Product Design. Students seek approval from the teacher to continue to the next stage of developing technical drawings of the space.

3.   The teacher may establish design teams to expedite drawing production, ensuring individual students are allocated various tasks.

4.   Upon approval, students develop technical drawings of the retail environment. Students draw fully-dimensioned floor plans, noting placement of openings, such as doors and windows, placement of any electrical fixtures, and any fittings. Also included are door and window schedules, and elevations of each wall, noting height of cabinetry, openings, shelves, and rails. A sample floor plan is provided (see Appendix 2.2.3 – Sample Floor Plan for a Car Dealership Showroom).

5.   Students create a rendered pictorial view of the room (direction to be from the door facing into the sales area). This drawing is mounted on a display board in Activity 2.3.

Assessment & Evaluation of Student Achievement

Task/Product

Tool

Purpose

Achievement Chart Categories

Design Drawings

Checklist (Appendix 2.2.1)

Anecdotal comments

Formative

Communication

Application

Final Presentation of Design

Rubric (Appendix 2.2.2)

Summative

Knowledge/Understanding

Thinking/Inquiry

Communication

Resources

Books

Ching, Frank and Francis D. Ching. Architectural Graphics, 3rd ed. John Wiley & Sons, 1996.
ISBN 0471287539

Doyle, Michael E. Color Drawing: Design Drawing Skills and Techniques for Architects, Landscape Architects, and Interior Designers, 2nd ed. John Wiley & Sons, 1999. ISBN 0471292451

Jefferis, Alan and David A. Madsen. Architectural Drafting and Design, 4th ed. Delmar Publishers, 2000. ISBN 0766815463

Video

Architecture and Interior Design. Classroom Video, Unit C, 9003 Centaurus Circle, Burnaby, BC,
V3J 7N4
, phone (604) 420-3066. This video discusses the ways that an architect communicates with the client and includes examples of rendering techniques.

Visual Design, Elements and Principles. Burnaby, BC: Classroom Video. This video describes the elements of design and the three principles of design.

Websites

American Society of Interior Designers (ASID) – http://www.asid.org/

Contract Magazine (commercial interior design and architecture) – http://www.contractmagazine.com/

Design4Design: The Architecture and Interior Design Directory – http://www.design4design.com/

Ideas, Canadian design firm – http://www.id-eas.ca/

Institute of Store Planners – http://www.ispo.org/

New Era Design, specialists in retail design – http://www.neweradesign.com/


Appendix 2.2.1

Floor Plan Evaluation Checklist

Criteria

Yes

No

floor plans are drawn according to the architectural standards, (i.e., 6” wall thickness, single-glazed interior windows, door swings, approved symbols for fittings and fixtures)

 

 

title block includes store name, “Main Floor,” scale, date, drafter’s name, and drawing #.

 

 

electrical fittings and fixtures are noted

 

 

size of doors conforms to Fire Code

 

 

countertops, closets, and custom fittings are included and noted

 

 

the retail area may be secured from the manufacturing area or from the administration area

 

 

there is space for           - washrooms

 

 

                                    - breaks for staff

 

 

                                    - storage of stock

 

 

the cash register is visible from all point in the store

 

 

merchandise arranged for visibility

 

 

access for restocking is adequate

 

 

flexibility for rearranging exists

 

 

it is easy to clean the retail area

 

 

arrangement encourages customer

 

 

traffic and visibility of product

 

 

display space is adequate

 

 

Door and Window Schedules

 

 

information is arranged in chart form

 

 

all doors are noted

 

 

all doors have correct width and height

 

 

all doors have correct material listed

 

 

all windows are noted

 

 

all windows have correct width and height

 

 

all windows have the correct material listed

 

 

individual drawings of door elevations and window elevations are supplied (to scale)

 

 

Elevation Drawings

 

 

elevation drawings show wall in normal view, noting height of cabinetry, openings, shelves, rails, and any electrical fixtures

 

 

sizes are standard (i.e., counter height, door widths, door heights)

 

 

all dimensions are present

 

 

all dimensions are neatly placed according to the Rules of Dimensioning

 

 

all dimensions are read from left to right or from bottom to top

 

 

all individual dimensions total the overall dimensions

 

 

an elevation drawing exists for each wall

 

 

Pictorial View

 

 

is taken from perspective of door, facing the sales counter

 

 

shows the “first impression” that a customer has of the space

 

 

denotes colours and materials

 

 

follows the rules of one-point perspective

 

 


Appendix 2.2.2 – Technical Drawing Evaluation Rubric

Criteria

Level 1
(50-59%)

Level 2
(60-69%)

Level 3
(70-79%)

Level 4
(80-100%)

Knowledge/
Understanding
Demonstrates knowledge of technical references and technical drafting standards

·         building codes

·         window, door, lightning standards

·         standards for dimensions lettering symbols

- applies limited knowledge of the major rules of the Building and Electrical Codes

 

- applies window, door, and lighting standards with limited accuracy

 

- uses industry standards dimensions, scales, lettering, and symbols with limited effectiveness

- applies some knowledge of the major rules of the Building and Electrical Codes

 

- applies window, door, and lighting standards with some accuracy

 

- uses industry standards dimensions, scales, lettering, and symbols with some effectiveness

- applies considerable knowledge and applicable rules of the Building and Electrical Codes

- applies window, door, and lighting standards with considerable accuracy

- uses industry standards dimensions, scales, lettering, and symbols with considerable effectiveness

- applies all or almost all of the rules of the Building and Electrical Codes

 

- applies all or almost all of window, door, and lighting standards

 

- uses industry standards dimensions, scales, lettering, and symbols with high level of effectiveness

Thinking/ Inquiry

Uses suitable materials

 

Identifies design criteria

- uses suitable materials in design with limited effectiveness

 

- identifies design criteria with limited applications

- identifies few design problems

- identifies few associated solutions

- uses suitable materials in design with some effectiveness

 

- identifies design criteria with some applications

- identifies some design problems

- identifies some associated solutions

- uses suitable materials in design with considerable effectiveness

 

- identifies design criteria with considerable applications

- identifies many design problems

- identifies many associated solutions

- uses suitable materials in design with high degree of effectiveness

 

- identifies design criteria that are highly applicable

- identifies most or all design problems

- identifies most or all creative associated solutions

Communication Use principles and fundamentals of design illustration

 

Prepares effective drawings

- applies few of the fundamentals of illustration

 

- pictorial view has limited effectiveness in showing the customer’s first impression of the space

- applies some of the fundamentals of illustration

 

- pictorial view has some effectiveness in showing the customer’s first impression of the space

- applies many fundamentals of illustration

 

- pictorial view is considerably effective showing the customer’s first impression of the space

applies most or all fundamentals of illustration

 

- pictorial view is highly effective  showing the customer’s first impression of the space

Note: A student whose achievement is below Level 1 (50%) has not met the expectations for this assignment or activity.


Appendix 2.2.3

Sample Floor Plan for a Car Dealership Showroom

 

 


Activity 2.3:  Presenting the Design

Time:  5 hours

Description

In this activity, students create display boards to illustrate their design ideas for the retail space developed in previous activities. Students use principles of design and their previous research to complete presentation materials. Students use the display boards to present the solutions to their classmates.

Strand(s) & Learning Expectations

Strand(s):  Theory and Foundation, Skills and Processes, Impacts and Consequences

Theory and Foundation

Overall Expectations

TFV.03 - explain the principles and fundamentals of design.

Specific Expectations

TF2.01 - use the principles of symmetrical and asymmetrical balance, rhythm, repetition, and spatial proportions when creating models and illustrations;

TF2.02 - use the fundamentals of line and direction, pattern, light and shadow, shape and space, texture, and colour when creating models and illustrations;

TF3.01 - explain project designs in terms of satisfying consumer needs and meeting design criteria.

Skills and Processes

Overall Expectations

SPV.03 - prepare effective models, prototypes, and finished products;

SPV.05 - prepare appropriate promotional materials and write effective technical reports for the products they create.

Specific Expectations

SP1.04 - identify appropriate materials for models and finished products by analysing material characteristics and properties;

SP2.04 - build effective displays and product prototypes;

SP3.01 - evaluate the appropriateness of project solutions against design criteria.

Impact and Consequences

Overall Expectations

ICV.03 - handle the tools and equipment used in technological design safely.

Prior Knowledge & Skills

Students are familiar with word processors, graphic applications, and/or desktop-publishing applications. Students should also be familiar with basic drawing and sketching techniques.

Planning Notes

·         This activity could involve utility and/or x-acto knives as well as glues, paints and solvents. Ensure that all students are properly safety trained and observe safety throughout the activity.

·         The teacher should have tri-fold display boards, foam-core boards, or Bristol board available, along with glue sticks, scissors, etc.

·         The teacher should consider contacting suppliers or local merchants beforehand. Before initiating the activity, the teacher collects samples from hardware stores, building supply stores, paint and wallpaper stores, and manufacturers. The teacher may give students the responsibility of collecting material samples. Student displays should include samples of materials to be used in the designs.

·         It would be helpful to have sample display boards to show students examples of professional work (see Resources or collect display boards from local interior designers).

Teaching/Learning Strategies

1.   The teacher discusses the concept of presentation boards and shows examples to initiate the activity. The teacher discusses the elements of the boards and describes the uses of boards in presenting ideas to clients. The teacher distributes a handout of the presentation criteria to students (see
Appendix 2.3.1 – Presentation Board Checklist).

2.   The teacher may assign design teams (or use the same arrangements from the previous activity). The teacher ensures that each student contributes to the production for assessment and evaluation purposes. The use of individual daily logs of activities is recommended.

3.   Students sketch a layout for their own boards and seek approval from the teacher before continuing.

4.   Students collect samples of paint, wallpaper, tile, carpet, laminate, etc. Many retailers will supply these pamphlets or will donate outdated catalogues. Note: Students should not be asked to pay for these materials. (Alternatively, the teacher may collect samples beforehand). Samples of cabinets and lighting fixtures are not necessary – a photo or sketch of the fixture style is adequate.

5.   Students create a schedule of materials to be posted on the board and utilize pertinent drawings and sketches from the previous activity.

6.   Students mount all drawings, schedules, samples, and rendered views on tri-fold display board. When completed, students present their display board to the class, describing their design choices and explaining how their design meets the client and customer needs.

7.   Students develop a short technical report of their design rationalizations.

Assessment & Evaluation of Student Achievement

Task/Product

Tool

Purpose

Achievement Chart Categories

Sketch Layout

Anecdotal Comments

Conferencing

Formative

Thinking/Inquiry

Communication

Application

Presentation

Rubric

Summative

Knowledge/Understanding

Thinking/Inquiry

Communication

Application

Accommodations

·         One example of an enhancement to this activity is the construction of a scale model of the store layout to accompany the presentation board. The teacher may also decide to vary the level of detail required in the presentation board.

Resources

Non-print

Hardware stores, building suppliers, paint and wallpaper vendors, carpet stores, and manufacturers are sources for samples of wall, floor, shelving, and counter samples. See your local yellow pages.

Print and Web

Drpic, Ivo. Sketching and Rendering Interior Spaces. Whitney Library of Design, 1988.
ISBN 0823048535

Ivillage – http://www.ivillage.com/home/decorate/
Portal for several interior design magazines, such as Style at Home,
Victoria, and Metropolitan Home.

Mitton, Maureen. Interior Design Visual Presentation: A Guide to Graphics, Models, and Presentation Techniques. John Wiley & Sons, 1999. ISBN 0471292591

Catalogues from shops such as Laura Ashley Home Furnishings, Spiegel, or Ikea (see also local merchants) – http://www.ikea.ca, http://www.spiegel.com, http://www.goodhome.com


Appendix 2.3.1

Presentation Board Checklist

 

Your boards require the following elements:

 

the rendered pictorial view (Activity 2.2)

 

the elevation views (Activity 2.2)

 

the floor plan (Activity 2.2)

 

clearly labelled samples of paint, trim, counter laminate, and flooring

 

vendor photographs or drawings of light fixtures

 

vendor photographs or drawings of cabinetry/display furnishings

 

samples neatly-mounted on a tri-fold display board

 

clearly-labelled samples

 

technical report describing design decisions and rationalizations

 

 

 

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